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November 26, 2020, 05:39:45 am
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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The MegaMod 0.8.0 has finally arrived! on: October 01, 2018, 08:01:33 pm
Quote
I'm looking into this right now but it may be beyond my understanding as to why this is happening.

Wow! That was fast! I can confirm that the fix worked! Fantastic job mate!
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The MegaMod 0.8.0 has finally arrived! on: September 30, 2018, 11:19:24 pm
Hi,

First time poster here. After 25 years or so I decided to replay SC2. I knew about UQM, then found HD and started playing. Unfortunately, I found MegaMod only after I've spent 40 hours exploring planets :-) The problem is that I hit a HD 0.7.0 malloc save game bug - basically the game crashes every time I try to save now cause my saves are > 10KB (yes, back in the 640KB days this meant something ;-).

This was never fixed in HD 0.7.0. So, given that MegaMod supports UQM HD saves I tried it there and it loads, plus this memsize bug seems to be fixed. However... something goes wrong with the import it seems - e.g. I lost my lander speed mod, crystal spindle and q-space device. Instead I now have the sun device (I don't). Seems like a bug? Here's a link to my save, would appreciate any help. Great job btw, keep it up!

https://www.dropbox.com/s/k7122rlr2m67jaj/starcon2.00?dl=0
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