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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Paul and Fred discuss SC2's development
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on: October 26, 2018, 04:43:49 am
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Youtube personalities too have shied away.
Leonard French (Your Favorite Copyright Attorney) did two videos on it, and Youtuber Law did three. I don't know enough about that section of youtube to know if any 50 subs or less folks have decided that they could fill a running time of ten minutes and one second about it without having to write a script.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion
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on: October 24, 2018, 12:00:14 am
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The actual purchase count is likely full of people padding out their libraries but not playing. Oddly common on Steam.
The Steam achievement for starting the campaign is currently at 95.4%. If correct, the number of players are effectively the number of owners. I don't know how to get a full of list of global achievements on GOG, but the "popular" ones are clocking in at ~51%, so GOG's player:owner could be anything over 50%.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion
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on: October 23, 2018, 12:02:09 am
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"It’s not just good for an indie. Outside a handful of truly major AAA games, you’d be hard pressed to find a PC game selling thst many in a week. It’s certainly our best launch. GalCiv III sold approximately 60,000 units in its first month through all channels.
Even during the old retail days when we had Walmart, Best Buy, etc. a good launch was about 75,000 during an entire month."
I don't think that anyone would be hard-pressed to find a PC game selling "nearly 50,000" in a week.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: I started Ur-Quan Masters HD! (need help)
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on: October 18, 2018, 02:03:31 pm
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1-Ilwrath Avengers are invisible to nukes. I mean, how can I shoot them if the ICBM's themselves don't guide. Not enough energy to go Dumb fire with nukes. What ship weapons can track Avenger motion?
The Ilwrath being invisible to nukes is a hint to avoid that section of space off for a while, only zipping past it to pillage the Giclas and Kruger systems. The game is guiding you towards tackling VUX, Androsynth, and Spathi space first. Those resources can get you to the ZFP, deal with the Slylandro, and tackle the bottom to bottom-right of the map. The first anti-Ilwrath ship that you can get is the Zoq-Fot-Pik, which opens up some of the most profitable planets in the game. The most important thing to do is max out the booster and turning jets on your Flagship. In hyperspace, you'll be able to outrun the Slylandro and Ur-Quan with ease. If you sell your Ion Gun and Cruiser, pillage Io (one of Jupiter's moons), and save-scum your way through getting everything on Mercury, you can get every booster and most of the turning jets, before even leaving Sol. The other thing to concentrate on is getting as much Melnorme technology as you can, as quickly as you can.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion
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on: October 18, 2018, 01:45:21 pm
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This is definitely true for some species, though the species previously referred to as the Arilou is no longer called that in-game. Their similarity to the Arilou can still be attributed to drawing on the same generic themes.
The generic "Gray" aliens that were cited as being what the Notarilou are based on do not have crystals in their foreheads or have an antagonistic relationship with extra-dimensional predators. Or speak, for that matter.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion
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on: October 17, 2018, 01:30:07 pm
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By the way, I've just noticed that F&P are now suing GOG and Valve along with Stardock, for continuing to sell SCO. That (to my non-lawyer perspective) may leave F&P in a more vulnerable position, as GOG and Valve, too, may sue them in return, and it's certain to antagonize SCO players. If GOG and Valve decide, ahead of the trial, that it's not worth the hassle, remove SC:O, and stop waffling about whether to keep selling the trilogy... then, well, Stardock has argued in earlier court documents that it would be impossible to continue, if that happens. They could emulate Digital Homicide even further, by suing Valve, I suppose.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Stardock Litigation Discussion
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on: October 17, 2018, 04:03:51 am
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I would be shocked if Stardock didn't attempt long ago to induce the other members of the SC2 team to assign or license their copyrights to Stardock, instead of to P&F.
I would love to have seen their attempts to contact Erol Otus. I think that he only accepts letters from carrier pigeons or c/o Paul Reiche III.
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