Hence my name, I tend to favor the powerful, albeit slow might of the Kohr-Ra Marauder, but I also tend to favor the mighty Orz nemesis and Arilou Skiff. Since a Skiff profile has already been performed. I shall do one for the Marauder and if permitted, Orz as well.
Marauder
+:Largest crew compacity, equal to the Urquan Dreadnought and Chmmr Avatar. Decent speed. High energy regeneration, F.R.I.E.D.
-:Slow turning ability, weakened greatly by DOGIs, susceptible to Skiff hit and run tactics.
Although this ship suffers in turning ability....it is has terrific defense potential and even better offense abilities. I have been able to eliminate an Urquan dreadnought at close range with a single F.R.I.E.D. attack. As well as eliminate most close range ships with the same weapon.
Its main weakness is to DOGI's which unless eliminated by the F.R.I.E.D. gas balls, will constantly drain away it's fuel, leaving it highly vunerable.
The shuriken is highly useful for creating a defensive wall, the A.I. piloting heavy crafts will almost certainly pilot itself straight into the oncoming barrage.
They are also handy for destroying other weapons and even zap satellites. Although using the F.R.I.E.D. attack will eliminate them quicker, you must come into close range combat, so the shurikens are sometimes much more... convenient.
Well, I would type more, but I am more than likely boring you by now...so I shall leave you to read my long and tiresom description.
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