Ok.... I hope I can make some sense of this question, and hope that it can be answered. What I am wondering here, is, just like how there are multiple "orbit" music files, where each planet seems to load a different one of them (I'm guessing it's random based on some pre-defined seed value), making a flexible, dynamic effect on the music (rather than everything being always the same song over and over again), is that same thing possible for other music? Like.... if I have three different songs I want to have randomly used for the Orz, can I have them as three different-named files in the content/comm/orz directory and it work?
Second, in a related problem, there are a few "trouble" directories I'm not entirely certain that this could work with -- the content/lbm directory, for instance. What if I want to be able to have multiple hyperspace songs, and have it randomly select one every time I go into hyperspace? The reason I ask, is because unlike the /content/comm directory, where there is a different sub-directory for each race and I could concievably see multiple songs being capable of being loaded there, I don't see that as quite as likely an option in the content/lbm directory, where there are specifically-named music files, for a wide variety of different in-game elements defined (like hyper.ogg, etc.) If the answer to my first question is "yes" -- that is, it's possible to have multiple music files for things in the content/comm directory, then is it possible to have multiple music files for things like hyperspace, quasispace, etc., which are stored in the content/lbm directory as well?
This would be a real cool feature, if it is possible. Because I would love to be able to randomly choose between the PC, 3DO (if applicable), and Precursor's Remixes during gameplay, and have any of the music just load up as it is selected, rather than always a single piece of music being used for things like the starbase "menu", or when I talk to the Syreen.
|