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May 28, 2024, 09:52:30 pm
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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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31  The Ur-Quan Masters Re-Release / Technical Issues / Re: hangs in win 2k on: December 02, 2002, 10:16:59 pm
it hangs on autopilot as you enter a system.  its been patched in the new unreleased version, as seen in the changelog file, but for now, just hit a directional arrow before you enter a system, disengaging autopilot.  it annoyed the funk out of me till i figured it out =)

and the fill er up cheat works with the melnorme...
32  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Starcon2/Starcon3 plot point (spoils Starcon3) on: December 02, 2002, 10:08:43 pm
I kinda enjoyed SC3.  it was no sc2, for sure, but as a general game went, it was pretty cool.  and much much easier =)

Actually, the best part of the game were the voices.  I can't tell you how dissapointed i am with the sc2 orz voice after hearing the really cool version from sc3..
33  The Ur-Quan Masters Re-Release / Technical Issues / Re: Chenjesu and Mycon bugs on: December 02, 2002, 10:32:59 am
collision detection bug.  see the todo list =)
34  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The final battle... on: December 02, 2002, 07:38:55 am
According to the manual text, the final battle is unwinnable due to collision detection bugs.

(what i really want to know is how people got there so damn fast!!  i just barely got the quasispace spawner, and the pkunk...i'm prolly playing this all wrong =)
35  The Ur-Quan Masters Re-Release / Technical Issues / Re: ~ aka tilde on: December 02, 2002, 06:23:02 am
this is a 'feature' currently...

I second your wish for remappable sucks having to use escape for secondary, and for things like returning your lander...

and the thought of trying to use an orz ship under this config frightens me...
36  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: emergency warp escape? on: December 02, 2002, 04:04:09 am
you dont get the escape mechanism until you go to the earth space station.
Also, going to is a good place to get faqs and maps.  Look in the main starcontrol faq for links to (kinda) comprehensive faqs.
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