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News: Paul & Fred have reached a settlement with Stardock!

 1   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: August 05, 2020, 02:47:11 pm 
Started by certainliquids | Last post by Death 999
simply cut it out instead of rehiring the voce actorů

I don't think Fred COULD fire Paul, who, IIRC, was the Mycon voice.

If so, it was just studio access.

 2   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 30, 2020, 03:11:49 pm 
Started by certainliquids | Last post by Krulle
I fully agree. A Mael-Num cuddle would be awesome.

Yes, the lore was extensive for such a game, but also purposefully cut short at certain limits, to allow the player's imagination to fill in.
Hence my fear that no follow-up game could ever get to fulfil expectations.

Lorewise, SC3 (by a different maker) did well, but closed too many storylines, and left not enough open to interpretation.
Some elements of SC3 I really liked, (just like I disliked many)  but that's a different topic.


 3   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 29, 2020, 06:24:56 pm 
Started by certainliquids | Last post by Phineix
Fwiffo definitely picked up my interest in the game. I'd started it a couple of times and always got up to the point where I had access to the starbase and then didn't play again, but once I fully explored Sol and found Fwiffo I was hooked. When I first saw his ship on Pluto, I was expecting some text like the moon base so when I got attacked I was really startled, but quickly grinning. Smiley

I got pretty good at blasting apart Mycons with my Hellbore cannons, but I mainly enjoyed beating up the Vux as I went through all their apology dialogue.

I loved that line from the Ultronomicon. cx
 
I don't think I'm going to replay it any time soon. I did really enjoy it, but I was pretty in-depth with my second playthrough and after looking on the wiki, had hit pretty much all the main events and characters so I proceeded to devour all the lore I could. I was expecting there to be something more with the Orz or Androsynth but I couldn't find anything else on the wiki.

As for merchandise, I wouldn't mind a Melnorme plushie, they look so cuddleable. :3

 4   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 29, 2020, 12:24:16 pm 
Started by certainliquids | Last post by Krulle
I fully agree.
Fwiffo is a gift by the makers of the game.* The first time it took me ages to read everything, so Iwouldn't miss a single clue for later.

I love his best memory of his childhood, that his mother was ableto call him by his name.

And I immedialely understood I could get a "free" ship by listening to him.
And it set my tone for the rest of the game: diplomacy gets you further than aggression...

Regarding the Mycon homeworld: I remember I went everywhere in Mycon space anyway, to search for further Egg shell fragments.
Sooner or later you'd find their homeworld this way.
And their ships make easy RU once you got a good counter to their ship (the Human Cruiser is pretty apt at getting at them).


But searching plenty of stars for the Vux beast is annoying.
And I also never got the "accurate description" from ZEX.


Regarding the crew limit of the station: I also found it weird that a space station which has limited crew was able to transfer so many of its crew to my ships, the station must've been at a point close to being unable to continuously work correctly. Yet they still supplied me with crew.
I love the way the Ultronomicon explains this phenomenon:
When you've recruited 1,000 crew or more (minus the amount you've returned), the crew cost is raised by 2 RUs. If the total later comes below 1000 (by returning crew), the crew cost goes back down by 2.
There is no actual limit to the amount of crew you can buy. Commander Hayes mentions that there are "almost 2000 highly-motivated, skilled professionals aboard this starbase" available to you, but apparently there are also an infinite number of unmotivated, unskilled amateurs at your service.
So, our mission works with unmotivated, unskilled amateurs.
Well, they're mostly Redshirts anyway.


So any replay plans to find out about the rest of the game?


*: I dread what would happen if this was a Disney game, merchandise-wise....

 5   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 29, 2020, 02:33:09 am 
Started by certainliquids | Last post by Phineix
Thanks! and I'm not surprised I missed those clues. I couldn't resist making my Thraddash rhyme and study Monty Python, and I instantly loved Fwiffo so I would never threaten him.

 6   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 28, 2020, 10:10:23 pm 
Started by certainliquids | Last post by Krulle
Congrats, and welcome to the fanbase!

Also, nobody here understands why the dialogue option with the Source of Juffo-Wup has been taken out of the game for the 3DO version (on which UQM is based, as the source-code for the DOS version got lost). Best guess is they forgot to record the voce for that, and simply cut it out instead of rehiring the voce actor and recording studio,...


I remember having been tlold where to find the beast, and yes, there are two exact hints in the game, and I was allied with the Thraddash whi told me exactly.
ZEX's clue accurately describes the Lyncis constellation, and also limits the location to the three yellow stars in the constellation (Gamma, Delta, and Epsilon). The Thraddash, if they have joined the New Alliance and have been told to emulate The Captain, reveal the exact location, telling about a vicious creature they encountered on Delta Lyncis I. Also, if The Captain threatens captain Fwiffo on Pluto in order to obtain the Spathi homeworld location, Fwiffo lies and instead gives the coordinates of Delta Lyncis and specifies the first planet in the star system.

edit: I was wrong then, as this information cannot be bought from the Melnorme.

 7   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 27, 2020, 08:52:18 pm 
Started by certainliquids | Last post by Phineix
Hello! I am said girlfriend; I've just completed my second playthrough and managed to beat the game! ... with a couple of gentle hints along the way. It's definitely one of my favourite games. Smiley

I was never told where exactly the star with the beast was, all I had was Zex's riddle. I did try to type Lynch-Nas-Ploh into the starmap and lyncis came up, but I just chalked that up to being the most similar word, and couldn't see the constellation drawn out so I brushed it aside. My thinking was that it had to be something to do with a snake so I tried sepentis, draconis and hyades instead. Eventually I was shown a map of the constellations and heavily prompted into finding it. The Shofixti definitely wasn't optional for me, I managed to lose over 1000 crew in my first run and at the time thought there would be a hard cap of 2000.

From a Pkunk's very fun dream I was told that the aqua helix was in Draconis, so I just explored all those stars until I found it.

As for the Mycon, I almost missed the sun device. I hadn't been told of any Mycon homeworld, so when the Syreen asked me to tell the Mycon to go to Organon, I went to Beta Brahe and because I got a dialogue option about Organon I assumed that I'd done what I needed to. My bf heavily hinted at the fact that they weren't moving and that I should try to find their homeworld. He urged me to go to Scorpii because it's a cool word and thankfully I decided to, I'm pretty sure I was close to the death march again.

Overall, I really enjoyed Ur-Quan and am desperate to find out more about the Mark II and the precursors. Smiley

 8   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Ur-Quan Masters 0.8.0.83 MegaMod has been released  on: July 27, 2020, 01:42:38 pm 
Started by Serosis | Last post by Serosis
Thanks for looking out, I'll answer over there.

 9   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Ur-Quan Masters 0.8.0.83 MegaMod has been released  on: July 27, 2020, 11:46:06 am 
Started by Serosis | Last post by Krulle
Quote from the PoNaF forum:
Quote from: EnderSE15
Not sure if this is the right thread, but playing the Megamod version, the game crashes whenever I enter the Beta Herculis system  (I was going to see what the Spathi/Mmrnmrhm peace monument was about!).   Also, the voice support seems to have disappeared - or do I need to download that separately?

Cool feature that when you're in someone's territory, a version of their theme plays when you're in a star system - although if you haven't yet met that race, that's kind of a plot hole... how would you know you're in their territory if you haven't met them yet?

And, do you need to have Extended Lore on from the beginning for it to work, rather than turning it on then loading a saved game?

 10   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective  on: July 22, 2020, 11:30:48 am 
Started by certainliquids | Last post by metamorphosis
The riddle was all but impossible for her I am afraid.  She simply had no way of knowing or finding out about the beast.
I didnt want to give that map since it has spoilers. Tho it would not of have helped much. She went to constellations like "hyades" and the ones near the Yehat since IRL those are snakes.

It's the worst puzzle in the game IMHO. Hard to figure out.
Actually no the Mycon's one might be the worst.

Which part of it? It was pretty much fine in the original because you were told where Syra and their homeworld were..

I'm talking about where to find the various egg shells - if you don't get it out of the melnorme. And the sun device.
Maybe I'm misremembering and thinking about the difficulty of the mycon puzzles in sc3.





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