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The Ur-Quan Masters Re-Release / Starbase Café / Who runs this place
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on: October 29, 2023, 11:03:51 am
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Started by jmorgan | Last post by jmorgan
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Hi all, So who runs this forum?
Since this place kind of feels as though its winding down, and a lot of the long time personalities here seem to have finally (after decades!) moved on; I feel grief a bit and nostalgia at our little community and would hate for it to some day fall off the internet forever.
Can we put something in place so that this forum is archived forever? Perhaps it can be properly submitted to the internet archive so that every post is properly saved?
This is one of the - if not the most loyal dedicated fanbase I have been a part of. I've been coming here since the early 2000s. And a part of the community before there even was a UQM and our only effort was TimeWarp.
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3
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The Ur-Quan Masters Re-Release / General UQM Discussion / Adding flatpak support, officially or unofficially
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on: October 24, 2023, 11:56:45 am
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Started by Halleck | Last post by Halleck
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Hey folks, long time no see!
I have recently discovered a flatpak template for UQM 0.8.0. I was looking for a way to run UQM on my steam deck and it works perfectly.
I started an issue on this repo to discuss with its author the possibility of publishing UQM to Flathub to facilitate much greater ease of use.
The author has expressed interest in getting this build target incorporated officially into the UQM project. I wanted to see if that's feasible. I'm willing to do some initial work to get this going but I can't commit to being a long-term maintainer. But given UQM's very infrequent release cycle I don't think it would be terribly difficult to keep supporting it once it's integrated.
If the team isn't interested in officially supporting flatpak, I think I still want to try publishing it myself to flathub unofficially. It will just make it a lot easier to support on platforms like the Steam Deck that can't easily consume other build formats.
Happy to discuss more here or over IRC (I popped by recently but nobody was online) or Discord. 
Thanks!
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6
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
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on: September 17, 2023, 09:38:35 am
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Started by Kohr-Ah Death 213 | Last post by Kohr-Ah Death 213
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Thanks for your help! This is what i do
1. Downloaded from sourceforge / MegaMod / 0.8.2/mm-0.8.2-win32.zip and from MegaMod / 0.8.2 / Content\mm-0.8.2-content.uqm
2. Unzip the file into a folder and place the mm-0.8.2-content.uqm into my created folder named "sc2 0.82 megamod\content\packages"
3. I ran the game for adjust settings like graphiscs, sounds, etc. When i active HD version, i exit the program for restart it.
4. Dowloaded from sourceforge MegaMod / 0.8.2 / Content\mm-0.8.2-hd.uqm and mm-0.8.2-3dovoice.uqm
5. I place both addons on "sc2 0.82 megamod\content\packages/addons"
6. Run the game for apply hd version but get the messages telling me that maybe i place in a wrong folder.
7. Then, i place both addons on differents folder and run again the game with the same result.
What im doing wrong?
Regards!
I see what's happening.
mm-0.8.2-hd.uqm and mm-0.8.2-3dovoice.uqm need to go in "sc2 0.82 megamod\content\addons"
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7
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1
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on: September 16, 2023, 01:27:25 pm
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Started by Kohr-Ah Death 213 | Last post by capitansolo
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Thanks for your help! This is what i do
1. Downloaded from sourceforge / MegaMod / 0.8.2/mm-0.8.2-win32.zip and from MegaMod / 0.8.2 / Content\mm-0.8.2-content.uqm
2. Unzip the file into a folder and place the mm-0.8.2-content.uqm into my created folder named "sc2 0.82 megamod\content\packages"
3. I ran the game for adjust settings like graphiscs, sounds, etc. When i active HD version, i exit the program for restart it.
4. Dowloaded from sourceforge MegaMod / 0.8.2 / Content\mm-0.8.2-hd.uqm and mm-0.8.2-3dovoice.uqm
5. I place both addons on "sc2 0.82 megamod\content\packages/addons"
6. Run the game for apply hd version but get the messages telling me that maybe i place in a wrong folder.
7. Then, i place both addons on differents folder and run again the game with the same result.
What im doing wrong?
Regards!
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