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News: Paul & Fred have reached a settlement with Stardock!

 1   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1  on: January 11, 2022, 03:54:17 pm 
Started by xSeRosiSx | Last post by Krulle
Thank You, Serosis!
Very much!


And all the best wishes for 2022!

 2   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM HD Roguelike  on: January 11, 2022, 03:53:49 pm 
Started by Schizoid | Last post by Krulle
Well done, thank you.
Don't have time to play it currently, but THANK YOU!

 3   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Master list of mods  on: January 10, 2022, 11:21:35 am 
Started by jmorgan | Last post by xSeRosiSx
All those mods were made by me. And the utilities were made by different authors - Logbook by Malin, Random Team Generator by lordi, Trainers by Snezhok.

Sorry about that. Fixed.

 4   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Master list of mods  on: January 10, 2022, 09:18:17 am 
Started by jmorgan | Last post by Schizoid
All those mods were made by me. And the utilities were made by different authors - Logbook by Malin, Random Team Generator by lordi, Trainers by Snezhok.

 5   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Master list of mods  on: January 07, 2022, 09:34:06 am 
Started by jmorgan | Last post by xSeRosiSx
I posted a nice list quite awhile ago. Mods and some ports

All the versions of Official UQM, from 0.1 to 0.8 are right on the Sourceforge page: https://sourceforge.net/projects/sc2/files/UQM/

HD-mod's betas are also on its respective Sourceforge page: https://sourceforge.net/projects/urquanmastershd/files/

HD-remix: https://www.moddb.com/games/the-urquan-masters-hd-remix/downloads/the-urquan-masters-hd-remix-v112

UQM Extended Edition: https://github.com/0xDEC0DE/sc2-uqm/releases/tag/v0.6.7-ee

Project 6014: https://code.google.com/archive/p/project6014/downloads

Shiver's Balance Mod: https://forum.uqm.stack.nl/index.php?topic=7502.msg80639

Cheating Zelnick's UQM Mods: https://github.com/CheatingZelnick/Ur-Quan-Mods

UQM-HD Drawn Out: https://github.com/evants/uqmhd-drawnout/

UQM 0.7.0 Roguelike: https://forum.uqm.stack.nl/index.php?topic=7875.0
UQM HD-mod Roguelike: https://forum.uqm.stack.nl/index.php?topic=7939.0

Elvish Pillager's Crazy Mod: https://wiki.uqm.stack.nl/Elvish_Pillager%27s_Crazy_Mod

Adjusted Ship Price Mod: https://wiki.uqm.stack.nl/Adjusted_Ship_Price_Mod

UQM-Wii: https://github.com/tautologico/uqm-wii

UQM-Native Client port: https://github.com/davidben/uqm

UQM-ios: https://github.com/njvack/uqm-ios

UQM-emscripten: https://github.com/mikeakers/UQM-emscripten

UQM-RG350 port: https://github.com/Yorper/Ur-Quan-Masters-RG350-Port

Schizoid's mods and utilities: https://forum.uqm.stack.nl/index.php?topic=7096.0

UQM MegaMod v0.8.0.85 for Switch: https://github.com/yokai-shogun/UQM-MegaMod-Switch

UQM MegaMod v0.8.1: https://github.com/Serosis/UQM-MegaMod/releases
MegaMod's main website: http://megamod.serosis.net/Releases

My fork of Jucce's UQM save editor: https://github.com/Serosis/UQMEdit/releases

There's also old mods that have since been abandoned (with dead links) or were never released in the first place.
They're not hard to find but I don't think it's worth trawling UQMF's search function.

 6   The Ur-Quan Masters Re-Release / General UQM Discussion / Master list of mods  on: January 07, 2022, 04:10:13 am 
Started by jmorgan | Last post by jmorgan
Hey all,

Seems to me we are well in need of a mod repository as the primary list of mods for UQM.
I know there is one at http://www.star-control.com/fan/mods.php
Also one at https://wiki.uqm.stack.nl/List_of_The_Ur-Quan_Masters_Mods

Both are out of date.

It seems mods are likely to be posted in here or other forums, then move down the list over time and become lost.
Wouldn't it be great to list these on the main sc2.sourceforge.net page, since there are not many other things to up date on there these days?

At the least could we maybe get a sticky thread in here.
Even better would be an actual top level board for mods, that way there can be a thread for each mod and the author can post updates.

 7   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1  on: December 24, 2021, 11:26:47 pm 
Started by xSeRosiSx | Last post by PRH
Wow! Finally we have HD graphics that actually look like, well, UQM. The old HD graphics looked completely wrong in so many places, the flagship and the menus especially.

 8   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM HD Roguelike  on: December 24, 2021, 07:38:36 pm 
Started by Schizoid | Last post by xSeRosiSx
When I get some time I'm definitely gonna play this.

Custom seed in MegaMod is one thing but you guys took it to a new level.

 9   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1  on: December 24, 2021, 07:37:02 pm 
Started by xSeRosiSx | Last post by xSeRosiSx
Thanks for all the kind words everyone!

 10   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1  on: December 24, 2021, 10:25:58 am 
Started by xSeRosiSx | Last post by Malin
Wow! Looks awesome! I realy like new Flagship!




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