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May 29, 2023, 08:49:22 am
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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

 1   The Ur-Quan Masters Re-Release / General UQM Discussion / 私たちと私たちの姉妹は、これがとても良いウェブサイトだと思ってい  on: May 26, 2023, 06:11:32 pm 
Started by Bitiaiker | Last post by Bitiaiker
私たちと私たちの姉妹は、これがとても良いウェブサイトだと思っています.
select escorts

 2   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: how do you turn on cyborg mode? (to fight for you)  on: March 14, 2023, 11:33:08 am 
Started by dlcarrol | Last post by sadie110
Cyborg Mode is an Easter Egg Mode. Press "Y" to activate this mode. Ayano Aishi will resemble a cyborg, allowing her to wield a blue Energy Sword that is placed in front of the school. The energy sword will perform a sword strike, dismembering anyone in the way of the sword.

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 3   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Forum dead? UQM2 buzz-less?  on: March 14, 2023, 02:41:02 am 
Started by vok3 | Last post by bobalot
There's a lot of discussion on the Pistol Shrimp and New Alliance Discord servers.

Pistol Shrimp: https://discord.gg/QXVsGQXs

The New Alliance of Free Stars: https://discord.gg/yBCFyxpZ

Could we get some new invites? These are out of date.

I think you can set the invites to last forever.

It would be cool if there was a consolidated Discord Server.

 4   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Write instructions on how to play  on: January 24, 2023, 03:32:51 pm 
Started by leonardthomas1556 | Last post by Death 999
If this were 2003, certainly. Now, it has a lot of other resources to compete against.

 5   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Write instructions on how to play  on: January 16, 2023, 08:40:34 pm 
Started by leonardthomas1556 | Last post by apexandy
Sounds like a lot of effort, will it get used do you think?

 6   The Ur-Quan Masters Re-Release / General UQM Discussion / Star Control 2 Unreal Engine 5.0  on: December 20, 2022, 07:23:42 pm 
Started by nuke | Last post by nuke
https://www.youtube.com/watch?v=5ln9axUei5s

It's been a long time since posting any progress. The pandemic allowed for more dev time over the last few years, have a look when you have a chance.

Abandoned XNA 4 (2003 tech) for Unreal Engine - and the source is up to v5.0 right now, and am eyeballing 5.1 to use nanite on the planet missions for better looking foliage.

Merry Christmas everyone.

 7   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Write instructions on how to play  on: December 15, 2022, 02:41:47 pm 
Started by leonardthomas1556 | Last post by Death 999
'tomorrow' has come.

It depends what kind of perfect walkthrough you mean to make. Different players will have different needs. Beyond the obvious like plot, portal, and rainbow world locations, at a minimum, show high-yield safe star systems for bio and mineral data, along with the fuel requirements to get the material up from the surface there.

 8   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Celebrate the 30th Anniversary of The Ur-Quan Masters!  on: November 30, 2022, 06:52:41 am 
Started by Omni-Sama | Last post by Omni-Sama
Citizens of Earth!

Tomorrow the original developers will be hosting the Officially Official 30th Anniversary Celebration of The Ur-Quan Masters live with our excellent host at https://twitch.tv/x33n on November 30th, 1pm PST / 4pm EST. Be sure to join us for the big event tomorrow!

 9   The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1  on: November 16, 2022, 05:05:01 pm 
Started by Kohr-Ah Death | Last post by darklord42
Wanted to congratulate  Kohr-Ah Death on yet another fantastic release.    0.8.2  is finely polished!  And all the billion options are presented so cleanly.

Congrats!

 10   The Ur-Quan Masters Re-Release / Starbase CafĂ© / Re: Outsider, SC inspired web comic...  on: November 09, 2022, 12:52:48 pm 
Started by guesst | Last post by Lukipela
Amazing that this thing just keeps going.




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