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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Portals  (Read 21135 times)
Deep-Jiffa
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Re: Portals
« Reply #15 on: July 26, 2003, 12:35:18 am »

You don't get it do you? OK, i understand about the weak fabric in space and yada yada yada(bla bla bla) But WHAT I HAVE TO DO TO GET AN ANSWER?!?!? What the portal south-west to the druuge space is doing there?!?!!?!?
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Volka
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Re: Portals
« Reply #16 on: July 26, 2003, 12:51:17 am »

You seem to be a little...disturbed. Calm down.
They have answered your questions,you may find some portals not really very useful,but hey,there are a natural
phenomenon,so they're there because they are just there,not because there's something interesting there. Yes,you can use them to save a long trip and fuel,and yes,some of them are near of interesting stuff,like the ZEX's beast,maybe it was done on propurpose,but I'd like to think that they were placed randomly.
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Deep-Jiffa
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Re: Portals
« Reply #17 on: July 26, 2003, 12:54:21 am »

ALL of them are near something important, except this little annoying portal..... WHAT THE $#@!@#! I MISSED THERE?!?!?!?!?
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Volka
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Re: Portals
« Reply #18 on: July 26, 2003, 01:00:32 am »

Well maybe the guy that placed the portals was so bored that decided to place a portal away and without anything important around it so people like you ask about it!
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Deep-Jiffa
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Re: Portals
« Reply #19 on: July 26, 2003, 01:26:18 am »

Ahaha, found it...
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Culture20
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Re: Portals
« Reply #20 on: July 26, 2003, 01:33:34 am »

Spoiler
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The cloaking device is hidden in the SW corner of the map, but it won't show on your energy scans because it's cloaked.  You have to land on every planet and cover every pixel until your lander bumps into it by accident.

Edit: Oops, Deep_Jiffa was right; the cloaking device is in the South-East corner.  I always get east and west mixed up.
« Last Edit: July 26, 2003, 04:01:55 am by Culture20 » Logged
Deep-Jiffa
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Re: Portals
« Reply #21 on: July 26, 2003, 01:45:26 am »

nice try
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Re: Portals
« Reply #22 on: July 26, 2003, 02:22:52 am »

If you travel to the nearest system to the portal you speak of, you can find the Mark II on the third planet...  but you'll have to fight a couple Mycon who drifted away from the pod.  It's a tough fight, but I'm sure you know how to fight the pitiful Podship...  Leaving the old ship behind is tough.  In fact, I cried at the touching moment when you trade ships and then take the new helm.  Well, good luck.  The Mark II is actually miniature-sized, so you'll hafta look really closely when you search on the planet.  Might take you a couple hours to find it...

By the way, we're not machines in this forum.  I mean, we may be god-like in our skills of reciting useless facts from the Star Control universe, but don't expect an answer to a question you never asked.  Even I can't answer those!   Grin
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Deep-Jiffa
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Re: Portals
« Reply #23 on: July 26, 2003, 07:33:00 am »

I said nice try, you don't have to try again... And the question is: Is there anything near this portal and if the answer is yes what is it?
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Lukipela
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Re: Portals
« Reply #24 on: July 26, 2003, 04:36:30 pm »

Keep in mind that it's the Arilou who have created these portals into Hyperspace, and who maintain them. There is a very simple reason for that one portal in the SE corner of the map. Think about it. There are no races nearby. Only a few star systems. Now, if you were an Arilou, where better to go on a holiday with your family? Away from the hustle and bustle of the universe, getting some well deserved peace and quiet. Also, it's a ncie place to let your pet *Nggn* run around freely without the neighbours complaining.
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Deep-Jiffa
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Re: Portals
« Reply #25 on: July 26, 2003, 06:48:04 pm »

Ahah, very funny. :-/ I see i won't get any help from you guys. You talk only about pillows and jokes.
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Death 999
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Re: Portals
« Reply #26 on: July 26, 2003, 10:08:33 pm »

We are joking because you are asking a question with no answer. I think the reason that the portal is there is because Paul Reiche the Third and/or Fred Ford decided to put one there. And the reason that they decided to put one there was so that there would be portals with no particular use, portals that gave the whole arrangement artistic symmetry, etc.
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Re: Portals
« Reply #27 on: July 27, 2003, 02:48:20 am »

There have to be dead ends in a game... if there wasn't a dead end somewhere along the way, what would keep you searching for the end?  The portals that seem to put you out in the middle of nowhere are kind've like those dead ends in the "Choose-your-own-adventure" novels.

Pick the wrong one and you're in the middle of nowhere.

How can we give you an answer?  There is none!  We tried telling you there is nothing there, then tried telling you why... we even tried inventing the idea that there was something there!  Nothing seems to make you happy, so maybe I should try a different tactic.

...

Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes

If that didn't make you happy, I dunno what will.
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Deep-Jiffa
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Re: Portals
« Reply #28 on: July 27, 2003, 06:43:14 pm »

Probably beers and bitches  Cool Cool Cool Cool Cool Cool

Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes Roll Eyes

Tongue Tongue Tongue Tongue Tongue Tongue

Grin Grin Grin Grin Grin Grin
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Re: Portals
« Reply #29 on: September 05, 2003, 02:08:39 am »

I like Lukipela's idea. I bet after the whole conflict was over and the Sa-Matra destroyed, Zelnick would head there on a cruiser (I bet he'd actually take a Fury, helluva lot faster) over to that corner, and have some "leisure time" with his new hottie Talana. Remember, the Pkunk said he'd have 17 children...Of course, this would all have to have occured and he would've had to get back to Vela before Hyperspace collapsed. Yea. That's what that portals for. Zelnick hops through, says, "Whoops! Nothing here except a few lush...green...habitable planets...", ponders a moment and takes off grinning like a madman. At least, thats what I'd do. Grin
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