Antaran X
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Does anyone have a save game for the 0.2v of Ur-Quan Masters right before the grande finale?
Thanx!
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guesst
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What? No Thradash? Usually I make sure I have one pkunk and one thradash for the final battle if I want to take it easy on myself. The pkunk flys around killing the shields, moving too fast to be caught, then escapes out, the thradash's flame tail effectivly eleminates the defenses after that, escape, then fly in and win.
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Nic.
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My favourite savegame fleet is:
- 1 Druuge (I traded the Mycon shell for it, calm down )
- 1 Utwig
- 2 Chmmr
The Utwig is brought along to take out the Sa-Matra guardian fleet, the Chmmr are brought along as backup in case I get butterfingered while doing so, (and to mop up the Sa-Matra's defenses after the shields are knocked out) and the Druuge is there purely for fun. Fighting the Sa-Matra with a Mauler is always a blast; with enough practice, I'm sure I'll be able to kill all the shield generators with it alone (personal best: 4 generators )
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guesst
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Is there a save game editor where you can set whatever fleet you want? I'd be way cool to see what some impossible fleets could do to the Sa-matra. How would a Korh-Ah fare? Melnorme? Illwraith? Umgah?
Has anyone ever flown in with a fleet of shofixti and destructed themselves on the shield generators? You can often times kill 2 at a time that way.
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Death 999
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We did. You did. Yes we can. No.
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I had a hard time getting that close, but I imagine that it can be done.
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Chrispy
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Pkunk are good for the sa-matra if u want the easy way out. i've always liked zoq-fot-pik for the final battle.
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Chrispy
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pkunk are the best for the sa-matra.
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Chrispy
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starcon brings the family toghether
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