The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 10, 2024, 07:48:26 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  UQM Fork: Story Idea - Black Spathi Squadron
« previous next »
Pages: 1 2 3 [4] 5 Print
Author Topic: UQM Fork: Story Idea - Black Spathi Squadron  (Read 16671 times)
ConjurerDragon
Zebranky food
*
Offline Offline

Gender: Male
Posts: 25



View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #45 on: November 13, 2003, 09:14:57 pm »

Or the BSS remains such an unseen mystery we hear only rumours of, because they managed to steal the Illwrath cloaking technology to set up deadly ambushes from which few escape to further spread the tale of this renegade legion? ;-)
Logged
Oatworm
Zebranky food
*
Offline Offline

Gender: Male
Posts: 13


Mmm... bacon!


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #46 on: November 14, 2003, 07:14:37 am »

Before you guys start reengineering new ships for the Spathi, I'd kind of like to point out a few things:

1.  Since most Spathi are cowards, those that actually WELCOME combat would be outcasts, and probably not supported by Spathi society (which just wants to be left alone) as a whole.  

2.  Since the outcasts probably wouldn't be supported by the Spathi, at least in an official capacity, it's extremely probable that the Spathi wouldn't spend a whole lot of time or resources on designing new ships for a squadron (i.e. not a fleet) that, according to Spathi society, shouldn't exist.

In other words, the BSS probably wouldn't have their own special ships with special torpedos and so on because the Spathi wouldn't spend the resources on designing, testing, and building such ships.  Therefore, the BSS ships would probably only have a couple of minor modifications:

1.  They'd be black.  What's a Black Ship Squadron without black ships?!
2.  They MIGHT (but probably won't) have modified the forward-firing weapon on the Eluder such that it does a little more damage or something... but, again, it couldn't be much of a modification because the BSS wouldn't have the backing financially or politically to support a more extensive modification.

In other words, they'd be black Spathi Eluders because that's all they could afford.  

Plot-wise, I'd be thinking that the BSS would be hanging around the Spathi's old stomping grounds after they slave shield themselves to protect the rest of the Spathi from anything that might try to attack the slave shield or something.  They'd be extremely rare but possibly thankful for your help in restoring the Spathi to Spathiwa and therefore might 'loan' a ship or two to you in your travels through that region.  That way, they don't have a major contribution (no building Spathi ships after the slave shield is down - BSS captains are very few and far between) but do provide a LITTLE help and reward, along with a little color to the game.

Those are my thoughts, anyways.
Logged
Ace987
Zebranky food
*
Offline Offline

Posts: 41


I love YaBB 1G - SP1!


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #47 on: November 14, 2003, 11:27:01 am »

Just to throw in a different idea:

1) How about we find that the BSS is nothing like the rumors that have been told. We find that they are actually even more cowardly than most Spathi.

2) We find that they are a group that ran away and colonized another world when they found out they were going to be part of the Ur-Quan Slave Thrall.

3) (like mentioned earlier) They can be used to make new Spathi ships once you can not get more Captains from Spathiwa.

This might be a good idea, because:
A) It is ironic and semi-funny in pure SC2 fashion.
B) You don't need to create a new ship.
C) Doesn't add much plot, but gives you a bonus for finding them. Kinda like repopulating the Shofixi race.
Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #48 on: November 14, 2003, 06:18:19 pm »

How about reading the entire topic so you will understand what has went here?
Henzi has disappeared! This topic, well, is dead until he comes back! You can add as many ideas as you want but it is useless until henzi returns/ someone else will try to do the fork.
Logged

Deep Jiffa Owns j00!
Ace987
Zebranky food
*
Offline Offline

Posts: 41


I love YaBB 1G - SP1!


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #49 on: November 14, 2003, 08:52:02 pm »

Quote
How about reading the entire topic so you will understand what has went here?
Henzi has disappeared! This topic, well, is dead until he comes back! You can add as many ideas as you want but it is useless until henzi returns/ someone else will try to do the fork.
Why don't you pull whatever it is stuck up your ass. I doubt any of this will be incorporated into a 10+ year old game that the developers only goal is to port the original version. I have read (most) of this topic, so what? From what I read, your the only one totally against this, so stop reading and posting on this topic and do something else.
Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #50 on: November 14, 2003, 09:20:41 pm »

They said that they are not going to change anything in the plot, and you don't know a thing about me and henzi so ****. ok?
Logged

Deep Jiffa Owns j00!
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #51 on: November 14, 2003, 10:00:55 pm »

Right children, calm down.

Ace, being new to the forum you probably don't know any of the customs, so I'll just give you a helping hand. The only custom is that we keep a civilised tone of voice, and don't tell eachother to pull things out of our asses. This is something generally frowned at.

DJ, you should already now this, and not be replying in kind. Besides, if the topic doesn't interest you stay out. If you feel the need for a duel of some sort, please feel free to instant message eachother.

Now <Makes hand movement> This is not the fight you are looking for. Move along.
Logged

What's up doc?
Ace987
Zebranky food
*
Offline Offline

Posts: 41


I love YaBB 1G - SP1!


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #52 on: November 14, 2003, 10:51:53 pm »

Sorry to be so rude. It just annoys me that I try to be friendly and add something, even though I know it won't be added.

I've been lurking this forum for awhile and even posted a few times as a guest, so I am a bit aware of the people around here.

As far as posting in something that is considered a dead subject, who really cares in this forum. It's not like there is a lot going on around here. If the subject is not appropriate or is should be considered dead, then certainly the admins would of deleted the thread or at least closed it. Since this wasn't deleted or closed and someone brought it back from the sleep, then anyone can post in it.

Again, I apologize to everyone here (except Deep_Jiffa) for my comment. I'll try to be more subtle in the future.
Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #53 on: November 14, 2003, 11:07:34 pm »

Don't, I don't care. Just wanted to let you know posting here is useless, the core team isn't going to change anything about the plot, but if you want, keep wasting your time.
Logged

Deep Jiffa Owns j00!
Culture20
Enlightened
*****
Offline Offline

Posts: 917


Thraddash Flower Child


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #54 on: November 15, 2003, 12:01:27 am »

The BSS should have regular spathi ships, but they are encrusted with black rock, and they want to protect themselves from being eaten by killing all non-spathi life.  The only other possible mod to the ships: the BUTT graphic should be a spinning blade (but otherwise unchanged).   Roll Eyes
Logged
NECRO-99
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 478


Androsynth Combat Tactics Specialist


View Profile WWW
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #55 on: November 17, 2003, 10:47:49 pm »

Actually Ace, repopulating the Shofixti can do quite a bit more than you think...
Logged

I love being a clone. Everything I do bad gets blamed on the real me!
Oatworm
Zebranky food
*
Offline Offline

Gender: Male
Posts: 13


Mmm... bacon!


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #56 on: November 18, 2003, 05:14:14 am »

First off, just because an idea won't be implemented now or in the immediate future doesn't mean it's never going to be implemented, especially on an open source project (in other words, if you like the ideas being posted here and know a little code, why not throw it in yourself, play around with it, get it working, and share with us the results?).  Just thought I'd get that off my chest.

Secondly, I'm not so sure about being able to build additional Spathi ships once the Spathi slaveshield... I'm thinking there's a balance reason that made it necessary for the Spathi to be there in the beginning (something to use against the Slylandro?) but not necessarily desirable near the end (mmm... Ur-Quan killing spree!!!).  Therefore, in the interest of maintaining most of the original game balance but adding an interesting little element, I'd personally recommend treating them somewhat like the Pkunk or the Arilou; i.e. giving limited assistance on occasion but generally not getting too involved with what you're doing.  
Logged
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #57 on: November 18, 2003, 05:29:10 pm »

Quote
Don't, I don't care. Just wanted to let you know posting here is useless, the core team isn't going to change anything about the plot, but if you want, keep wasting your time.


So what you're saying is that you've had 386 (as of this posting) USEFULL posts? Do you seriously want us to believe that in all that time you haven't endulged in useless conjecture, fanciful dreams, and hopeful fantisies that you knew would likely fall on deaf ears, just because it was a good idea? If you haven't, my hats off to you.

Personally I found Ace's ideas rather amusing. I like the idea that the BSS are even more cowardly than previously talked up to be. I've never thought of it. It'd be difficult to incorporate into my current ideas, which almost entirely consist of fanciful dreams, but I like it.

And, Ace, yeah, you did kinda cross the line trying to piss off DJ. Remember, he's been here a long time. Us old folks tend to get crotchety in our old age.
Logged

A new game and it's code each week. Please visit Cymon's Games
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #58 on: November 18, 2003, 08:26:49 pm »

I dunno what yer talkin bout! I'm never crotchety! And I never stick together, I've got a special ointment for that!

*goes back to sleep, growling somethign about the youth of today

EDIT: And crossing the line or no, the older players need to keep in line as well. I seem to rememebr you pointing that out to me once or twice old man.  Tongue
« Last Edit: November 18, 2003, 08:26:58 pm by Lukipela » Logged

What's up doc?
JonoPorter
Enlightened
*****
Offline Offline

Gender: Male
Posts: 656


Don't mess with the US.


View Profile WWW
Re: UQM Fork: Story Idea - Black Spathi Squadron
« Reply #59 on: November 23, 2003, 10:23:01 pm »

If your concerned about the BSS having funding they could have been funded by the alliance of free stars during the war and have kept the odds of all they fights they have had, since then, grossly in their favor like 30 to 1

and a simple way for meeting them is they can have a very small sphere of influince on the rim of ur-quan space.
Logged

There are none so blind as those who will not see. — Jonathan Swift

My Remake of UQM.
My 2D physics engine
Both are written in C#.
Pages: 1 2 3 [4] 5 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!