Pages: [1] 2
|
|
|
Author
|
Topic: Are you going to make the graphic new? (Read 6644 times)
|
Zanthius
Guest
|
Are you going to make the graphic in the game, new also?
|
|
|
Logged
|
|
|
|
LordJim
Zebranky food
Offline
Posts: 4
I love YaBB 1G - SP1!
|
No need. The original graphics are great. Plus, upping the resolution only would accentuate the incremental rotation limitations.
-Jim
|
|
|
Logged
|
|
|
|
Mark Vera
*Many bubbles*
Offline
Posts: 219
Me?You mean me,personally? How nice of you to ask!
|
Some of the graphics have been changed already. Such as the main menu, but that's because there was need for better organized menu to include few extra items. Graphics are preserved most of the part, unless there's techical reason to change those.
Although, I recall that in the last chat with the "Creators" they said that they wouldn't mind if the graphics were changed more (this is how I understood it).
|
|
« Last Edit: September 04, 2003, 10:02:22 am by Mark_Vera »
|
Logged
|
|
|
|
Chrispy
Enlightened
Offline
Gender:
Posts: 917
Vlik Dweller
|
i think new graphics would be great. Graphics are the only downside of starcontrol. if the graphics are better, than the game would be perfect.
|
|
|
Logged
|
|
|
|
|
Chrispy
Enlightened
Offline
Gender:
Posts: 917
Vlik Dweller
|
i go with the obvious. the better graphics, the better the game ( i still think gameplay and music are more important)
|
|
|
Logged
|
|
|
|
umgahbob
Frungy champion
Offline
Posts: 55
fun
|
Good graphics do not equal a good game, in any way. Good graphics are often times a cheap attempt to make up for bad gameplay. If the programmers want to change the graphics then that's their prerogative, but that just means more for them to program. I'd rather they get the game 100% complete before playing with aesthetics.
|
|
|
Logged
|
|
|
|
Talhydras
Guest
|
I agree with Umgah Bob. There hasn't been a single game ever that has matched SC2 in gameplay combined with good music.
I think the better the graphics, the more you mess with gameplay. Timewarp's graphics are about as good as you should get for SC2. Other than that, it brings up problems with a 2d environment being unrealistic, and sc2 in 3d would be just... odd. and nigh impossible, as UQM team would need an army of obsessed 3d modellers, people to write up effects codes, and create the effects textures... I like sc2 where it is. Even with the shite turn angles. It's still the best... ever... in all of time.
|
|
|
Logged
|
|
|
|
Chrispy
Enlightened
Offline
Gender:
Posts: 917
Vlik Dweller
|
graphics cannot makeup up for gameplay or music. but since starcon has perfected those two, why not make it perfect? and by make better graphics, i dont mean the 3d mode in sc3, more like the 2d mode in sc2. plus the ingame graphics in sc3 were good. the only probs were that the people that designed what the aliens lacked immagination (specialy the one that did the syreen) so if u take sc3 graphics, and use that to improve the sc2 aliens....
|
|
|
Logged
|
|
|
|
|
Chrispy
Enlightened
Offline
Gender:
Posts: 917
Vlik Dweller
|
i kinda ment that level of 3dness, not piracy (and by 3dbness i do not mean that crappy map
|
|
|
Logged
|
|
|
|
umgahbob
Frungy champion
Offline
Posts: 55
fun
|
I wasn't saying by improving the graphics in this game, it would somehow make the game worse. The problems with the control would become more apparent, if the graphics were improved. PakoPako said it quite well: With great graphics, comes greater control issues. I'd actually support a graphical improvement, but as I said earlier, I'd like to see the game completed first.
|
|
|
Logged
|
|
|
|
Chrispy
Enlightened
Offline
Gender:
Posts: 917
Vlik Dweller
|
of course, this is just a when/if type thing. i sc3 melee in 2d had good graphics and good control.
|
|
|
Logged
|
|
|
|
Shiver
Guest
|
Better graphics does make for a better game (in a sense), but it's really not worth all the work it would take. I think SC2's colorful pixels look prettier than SC3's grey lego blocks anyway.
|
|
|
Logged
|
|
|
|
the grand fot
Zebranky food
Offline
Gender:
Posts: 13
|
Imrproving the graphics could adversely effect combat, in a big way. If you implemented the smooth ship rotations of SC3, as opposed to the chunky, 16(?)-position ship rotation, the small ships would be seriously weakened.
One of the big things that makes david-goliath matchups (like, say, an Arilou vs. an Ur-Quan) possible in SC2 is that the little ships can take shelter between the rotation points of the bigger guys. If that big bad Ur-Quan can only shoot along 16 different firing positions, the sly little Arilou can 'hide' between two of those firing positions and wail on the big lummox. That completely goes away if the big ship can rotate smoothly through a circle. The big ship could much more easily track the little ship and blow the living hell out of it.
|
|
|
Logged
|
|
|
|
Pages: [1] 2
|
|
|
|
|