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| | |-+  Are you going to make the graphic new?
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Author Topic: Are you going to make the graphic new?  (Read 5653 times)
Chrispy
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Re: Are you going to make the graphic new?
« Reply #15 on: September 10, 2003, 04:13:16 am »

"One of the big things that makes david-goliath matchups (like, say, an Arilou vs. an Ur-Quan) possible in SC2 is that the little ships can take shelter between the rotation points of the bigger guys"

thats a bad thing.
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guesst
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Re: Are you going to make the graphic new?
« Reply #16 on: September 10, 2003, 04:45:44 am »

Quote
"One of the big things that makes david-goliath matchups (like, say, an Arilou vs. an Ur-Quan) possible in SC2 is that the little ships can take shelter between the rotation points of the bigger guys"

thats a bad thing.


That's an quriky thing. May be bad. May be good. I'm not really one to say one way or another. It just is. Take that away and some people will complain. Others will praise it.

Play TW if you wanna see what tighter rotations does to game play. Personally, I think it's a good thing to have more rotations. However, I also think hiding in the rotation angles is also a good thing. It changes up the stragety a bit. Less realistic, but a good chalange.

Hmm, I wonder what a post on PNF would reveal about this.

However, I doubt that any modern commercial release could survive now-adays without tighter turning ratios. The public just would not accept 16 rotation points.

Sorry to go off like this. This just seems to be my day for it.
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Chrispy
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Re: Are you going to make the graphic new?
« Reply #17 on: September 10, 2003, 06:42:17 am »

their is no end of stratagy in starcontrol. just with the planate u have more possibillities i have seen in any game. i would love it if their were more angles. the only downside i can think of now is that ud have to learn to tap the turn buttons ever so slightly
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Lukipela
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Re: Are you going to make the graphic new?
« Reply #18 on: September 12, 2003, 01:24:06 am »

You'd have to make up for it some way though. As Chrispy poijns out, it's an equalizing issue. There's a limit on how slow you can make the rotation of a large ship to give the smaller ships an edge if they rotate smoothly. Maybe slow down the plasma shots and so on? That'd give the Skiff a better chance of weaving back and forth...

just random rambling. Ignore as appropriate.
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Chrispy
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Re: Are you going to make the graphic new?
« Reply #19 on: September 12, 2003, 02:35:24 am »

slowing down the fuel regeneration (is the word dinamo) of ships like the dreadnaut and the marrorder would be good. maybe making the pkunk ariloo... faster
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Yehat_Sympathizer
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Re: Are you going to make the graphic new?
« Reply #20 on: September 12, 2003, 02:42:53 am »

I was dissapointed by SC3 as much as anyone else,
but I guess if someone who really cared about the game made the graphics (especially someone who cares about FF's and PR3's opinions) it would be more fun to play. I'll just be happy with a somewhat better resolution. As long as the Mauradaurs don't become lego blocks...
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Chrispy
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Re: Are you going to make the graphic new?
« Reply #21 on: September 12, 2003, 04:35:29 am »

the lego thing wasnt an improvemetn. its supposed to have carvings of alien writing
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omeran
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Re: Are you going to make the graphic new?
« Reply #22 on: February 24, 2006, 06:40:55 pm »

Sorry for bringing this topic back from the dead, but I didn't find any more relevant topic.
The in-combat graphics look really nice on 320x240 display, but on larger display (say, 800x600) they look pretty bad.
I thought maybe I'll offer my help in making a larger versions of the graphics. not really changing anything, just enhancing the resolution (say, x2 or x4) to make them look better.
If I do that, would it be possible to use them in the game?
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guesst
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Re: Are you going to make the graphic new?
« Reply #23 on: February 24, 2006, 06:53:15 pm »

There's alot of graphic remastering going on in this thread. Feel free to join in.

However, as for integrating them into the game, I don't know.
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