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Topic: Melee Planet Problems (Read 5143 times)
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Death 999
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We did. You did. Yes we can. No.
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Multiplayer is not on the horizon for UQM... try Timewarp? (the general discussion FAQ has the link)
... while I'm at it...
The planet being hidden makes NO SENSE... but then again so do physical speed limits and non-inertially-released weapons. It is possible to work out where the planet is -- I have a pretty solid idea of where it is about half the time it's off screen, a feat gained by practice.
I do think a switch would be nice to have eventually, but it is about the bottom of the priority heap.
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« Last Edit: September 03, 2003, 09:21:35 pm by Death_999 »
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Death 999
Global Moderator
Enlightened
Offline
Gender:
Posts: 3874
We did. You did. Yes we can. No.
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The range beats the Ilwrath flamethrower by a substantial margin, and the crew is irrelevant if you never take damage
The trick is to know the range of the Ilwrath, and get outside it.
Also, only fire when you are facing the exact center of the screen. Since you only have 12 directions to face, that means there are only 12 lines you can be on to fire and hit (6 lines if you let them cross the center). If you know where those are, you can bullseye them at any range.
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