The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 03, 2021, 11:00:15 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  Voices are messed up
« previous next »
Pages: [1] Print
Author Topic: Voices are messed up  (Read 3266 times)
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Voices are messed up
« on: September 15, 2003, 08:49:40 pm »

Help! I have just upgraded from windows 2000 to windows xp proffesional and the sound... well it is better when it is turned off!!! Help?
Logged

Deep Jiffa Owns j00!
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #1 on: September 18, 2003, 02:12:45 am »

Ok you still hate me. Np. I will fix it alone.
Logged

Deep Jiffa Owns j00!
Paxtez
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 130


Joystick Jedi


View Profile
Re: Voices are messed up
« Reply #2 on: September 18, 2003, 03:18:41 am »

If you want to turn off the voices just use the -T 0 option.  Its in the manual, theres a lot of information in the manual.
Logged

....Paxtez....
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #3 on: September 18, 2003, 05:23:38 pm »

You didn't get me. I can put the sound off but I want the sound on! fixed! help!
Logged

Deep Jiffa Owns j00!
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #4 on: September 19, 2003, 12:42:42 am »

lol. Wow who thought it will work! I am sure in 90% it is the problem because I CAN'T use opengl or it will be really slow, but I could tell the sound is right. Voodoo 3..... oh my god, the shame... But it will be just fine on my new computer with geforce 4. Thanx!
Logged

Deep Jiffa Owns j00!
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #5 on: September 26, 2003, 02:16:19 am »

I thought it will work but guess what? 10% won.

Now I have opelGL video card and still the sound is messed up. I assume it is because of the OS (windows xp) because it didn't have any problems. So.....

Anyone can figure out why the sound is messed up? Do I need to upgrade anything else to use it on XP Pro?

Thank you.  


Logged

Deep Jiffa Owns j00!
Michael Martin
Core Team
*Smell* controller
*****
Offline Offline

Posts: 387



View Profile
Re: Voices are messed up
« Reply #6 on: September 26, 2003, 06:50:10 am »

I burned an install of Win32 UQM to a CD and tried it on an XP Pro machine; it worked fine.

Are *all* oggs messed up, or just the voices?
Logged
Krogoth
Guest


Email
Re: Voices are messed up
« Reply #7 on: September 26, 2003, 06:52:07 am »

Have you try downloading the latest drivers for your sound card? That could be what's causing the sound distortion. Some of the bulit-in W2K sound drivers don't work well with some sound cards.
Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #8 on: September 26, 2003, 04:32:57 pm »

No No No!

The sounds are fine when you open them outside of the game. In game they are messed up.
If we are already talking, I have something to ask. Why the entire game is in zip file?

Btw: no need for help anymore, solve it alone. Just changed it to OpenAL, but still I can't hear menus sounds Sad

P.S this key jammer thing is really a pain in the a#@#@!.

Anything to do against it? (it was just fine in v2.0).
Logged

Deep Jiffa Owns j00!
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Voices are messed up
« Reply #9 on: September 26, 2003, 04:40:58 pm »

Quote
Why the entire game is in zip file?

To decrease wasted disk space (I mentioned this earlier) and speed up installation and loading.

Quote

P.S this key jammer thing is really a pain in the a#@#@!.

Anything to do against it? (it was just fine in v2.0).

I'm going to assume you mean version 0.2. Aside from changes in the configuration system, the keyboard routines are pretty much the same in 0.3 as in 0.2. Could you describe your problems in more detail?
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #10 on: September 26, 2003, 05:09:39 pm »

In v0.2 no key jammer. In 0.3 there is key jammer. Need more details?
Logged

Deep Jiffa Owns j00!
Michael Martin
Core Team
*Smell* controller
*****
Offline Offline

Posts: 387



View Profile
Re: Voices are messed up
« Reply #11 on: September 27, 2003, 01:12:32 pm »

Key jamming is a hardware issue.  Period.  If you do not believe this, write a little SDL program that dumps key events at your screen, and start jamming the buttons you want.  Eventually, strange things will start to occur - key downs will be ignored (the traditional 'key jam'), or phantom 'key ups' will occur (this has always been compensated for in the input code, in all incarnations).  If your keyboard hardware has changed, which keys jam will change.  If your OS changes, how the OS will react to an overloaded keyboard will change.

It is theoretically possible that other things are going on, but unless you actually tell us what your relevant key configuration is -- that is, which keys worked in 0.2 and don't work in 0.3, "it doesn't work, shock, horror" isn't going to help much.

In fact, I'm more than slightly inclined to think that either your keyconfig has changed, or you just weren't using the tactics that produced the jam in 0.2.  Alternatively, if your keys aren't working because, say, the Control key doesn't blast you off the planet anymore, then that's because the default key configuration has changed some.

And, er, the *entire game* is not a zip file.  The *content* is in three zip files if you have a full install, to reduce external fragmentation on the disk drive.  The binary and documentation should all be sitting uncompressed in the base directory.

(Trivial example of "something else going on": Try mapping Alt to fire, Tab to Special, and then playing the Orz and launching space marines.)
« Last Edit: September 27, 2003, 01:13:29 pm by mcmartin » Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #12 on: September 27, 2003, 08:02:10 pm »

God...

Key jamming ok, but in-game curropted sound is too much!!!

The melee sound is ok, but now I found out that the in-game sound is curropted. Every time I encounter an alien and I need to choose something to say, it stops the music for 2 sec every time I choose another thing to say(press up or down). When he is talking there isn't music at all!

When 0.4v is going out?
Logged

Deep Jiffa Owns j00!
Mark Vera
*Many bubbles*
***
Offline Offline

Posts: 219


Me?You mean me,personally? How nice of you to ask!


View Profile WWW
Re: Voices are messed up
« Reply #13 on: September 29, 2003, 12:40:26 am »

Quote

Btw: no need for help anymore, solve it alone. Just changed it to OpenAL, but still I can't hear menus sounds Sad


UQM 0.3 has bug with OpenAL + Stereo SFX in some soundcard drivers and the menusounds aren't played at all. (not sure if it has been fixed/committed to the CVS version)
« Last Edit: September 29, 2003, 12:41:06 am by Mark_Vera » Logged

Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Voices are messed up
« Reply #14 on: September 29, 2003, 02:22:04 am »

Wow mark!!! Thanx a lot! All sound problems are solved! beside one thing... But this is not the correct topic to talk about it.
Logged

Deep Jiffa Owns j00!
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!