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Topic: I Need Ship editior - help please (Read 5708 times)
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Nic.
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For Windows, the best ship editor has got to be Microsoft Visual C++. The game even includes the necessary configuration files for use with this editor, although it requires version 6.0 or higher. The learning curve is somewhat steep, but once you get the hang of it, you'll find that you're able to reconfigure almost every aspect of the game.
For Linux, MacOS X, and BSD platforms, I recommend vi or Emacs with a cscope front-end. the learning curve is similarly high here (some would argue that it's worse) but the low overhead more than makes up for it.
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microsoft999
Guest
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For Windows, the best ship editor has got to be Microsoft Visual C++. The game even includes the necessary configuration files for use with this editor, although it requires version 6.0 or higher. The learning curve is somewhat steep, but once you get the hang of it, you'll find that you're able to reconfigure almost every aspect of the game. For Linux, MacOS X, and BSD platforms, I recommend vi or Emacs with a cscope front-end. the learning curve is similarly high here (some would argue that it's worse) but the low overhead more than makes up for it. Does someone have a first born child I can sell to acquire Micro$oft C++?
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JonoPorter
Enlightened
Offline
Gender:
Posts: 656
Don't mess with the US.
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If you really want to cheat and ruin half the game there is a save game editor at "the pages of now and forever" just search for it in yahoo
I dont think you can edit the earthling cruiser with it though.
personaly i enjoyed the RU collecting.
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