Unlikely. This dev team spawned from the Star Control fan community, and formed specifically for this purpose. Plus it helps that Paul and Fred released the source. Without the source of a game porting anything else would be difficult/impossible.
Any chance you guys plan on porting any other great DOS games to Windows?
Any games in particular? And what exactly do you mean by "you guys"? The UQM development team as a group probably won't port anything else (theoretically SC1, if someone could dig up the source code et.c.), but some of the people in the team may participate in other porting projects.
Also, some of the other people here port games. For example, I did this port of Ken's Labyrinth. If you can dig up the source code for an old game and get permission to distribute a working port, there is a chance that I might do some porting.
Sage has the right of it. Certainly don't expect team coherence.
For me personally, post-UQM any game-related volunteer projects I take on will probably be of the form "Add SDL backends to opensource projects that are currently Direct-X only, so that they'll run everywhere," or, on a smaller scale, retrocoding projects.
« Last Edit: October 17, 2003, 02:50:33 am by mcmartin »