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Topic: What question about SC do you most want answered? (Read 25485 times)
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Zeroarmy
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If you say so (it's been so long that I don't even remember). But such a thing is just like SCIII to do (mess up a good idea because they weren't allowed to use the Supox). After all, if the Supox were like the Androsynth, the Orz would've taken "care" of them when they met on the Earth starbase.
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« Last Edit: December 04, 2002, 01:57:07 pm by Zeroarmy »
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Masklin
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No I mean.. The Androsynth got "taken care of" because they found out too much about the Orz, managed to "see" into their dimension and their true form, due to the experiments they were doing on their homeworld.
The scientist you send out to explore the research centers there goes mad, and possibly gets somehow attacked when he tries to find out more about it as well. He started cutting himself, and when they restrained him and brought back to the ship the cuts seemed to be just getting bigger. (it didnt give further info after that about what happened to him)
I'll probably play SC3 again to catch up with this again soon, I actually liked the story in that game too for the most part, gave great additional backgrounds when talking to the races from your home quadrant
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« Last Edit: December 04, 2002, 02:48:57 pm by Masklin »
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Hristo Radkov
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1. What is the conection between Arilou and Orz, and could have the Arilou saved the Androsyth for their own purposs?
2. What do the Arilou know that we don't?
3. Where did the Ilwrath and Utwig came from and what is their history?
4. What is the history of the Pkunk and Yehat?
5. What is the history of Vux?
6. What is the history of Chenjesu?
7. What do the Umgah know that we don't?
8. Where did the Mycon come from and what is their history?
9. What hapened to the Unzerwalt starship factory?
10. What hapened with the Mother Ark and secrets of the Precursors it holds?
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ASCI Blue
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*Spoiler warning from SC3*
I'm one of the hordes who made the mistake of finishing the game with most if not all endings. One of such endings was the Arilou putting the antagonist and the rest of the humans into a deep freeze (iirc). Apparently the Arilou were an old race with degenerating dna and needed fresh (read human) to survive. The end text may have been "A fate worse than death"
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Uffo
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Hey! Who said you could have 10 questions?! <j/k>
Anyhow, all the Orz talk has sorta touched upon my question/theory, which is "Why do the Arilou care about humans, specifically?"
The going hypothesis between my friend and me (who sorta played tag team SCII the first time around) was that the Arilou ARE humans. Very evolved, modified, time & dimension jumping humans, but humans. The way they claim to have been "keeping an eye" on humanity, making "changes" along the way, sorta suggests that they're guiding humanity in a very parent-child relationship kinda way.
Which is awesome, to me, because the Arilou always seemed like the most advanced race, or at least the most knowledgable. The way they're detached from the war and everything, concerned only with humanity's safety, suggests that they are above something as "petty" as interplanetary warfare. It's just too bad they're -so- indifferent that they won't come back and help out. Maybe it's a sort of Prime Directive kinda thing to them.
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When Juffo-Wup is complete, when at last there is no Void or Non, when the Creators return, then we can finally rest.
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Zeroarmy
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1. What is the conection between Arilou and Orz, and could have the Arilou saved the Androsyth for their own purposs?
2. What do the Arilou know that we don't?
3. Where did the Ilwrath and Utwig came from and what is their history?
4. What is the history of the Pkunk and Yehat?
5. What is the history of Vux?
6. What is the history of Chenjesu?
7. What do the Umgah know that we don't?
8. Where did the Mycon come from and what is their history?
9. What hapened to the Unzerwalt starship factory?
10. What hapened with the Mother Ark and secrets of the Precursors it holds?
Argh! Nobody ever listens. I specifically stated ONLY 1 question per person, so the conversation didn't revolve around 1 or two people (we all want to know the same things).
Edit: I was so annoyed by your post before that I didn't bother reading your thread and now that I have I see most of your questions are quite easy to answer...
1. The Arilou and Orz have met in the past and so the Arilou know the real truth about them. As for saving the Androsynth, I never heard of this from anyone, ever. I don't know how the idea popped up in your head, but it's not brought up in any SC game (there's not even a small hint) and if they had saved them they would've said something about them (they keep secrets, yes, but they wouldn't withhold something such as that).
2. What does this mean? The Arilou know that there are sentient beings out there that seek to harm certain other beings who *smell* a certain way and so they modified the DNA of Humans and (this next part is just a guess) other beings in other parts of space. Is that what you meant? Because it's pretty clear that they don't want to explain the details about this, so humans won't find themselves in a situation they can't deal with.
3. Uh how much do you know about SC? The Ilwrath have lived in their home solar system until the Ur-Quan uplifted them. The Utwig are a bit harder to figure out, but it seems like they've been friend's with the Supox for a long time (a friendship like that doesn't just devolp overnight) so I assume they've lived in this area of space for a fairly long time. Some would say that they're the Faz, but I think TFB simply wanted to have a race of mask wears and the fact that they named their homeworld Fahz is simply a coincidence.
4. Talk to the Pkunk and they tell you...They lived with the Yehat until one of them, who was sitting on and egg, had a vision and since the new belief system threatened the Yehat, they made the Pkunk leave in hopes they'd just die off.
5. What is with these history things? Oh well, it's explained that they are very concerned about their fashion and have been for a long time. So, it's assumed that, that's all TFB came up with (if they came up with more, they'd explain it in SCII).
6. See five (unless you believe SCIII, in which case read The Pages of Now and Forever).
7. Again I don't know what you're talking about. The Umgah like to play pranks on others and have advanced biotech. They don't have any secrets.
8. The Umgah said they were made by someone, so if you believe SCIII they were made by the Precursors to spread Juffo-Wup (that's one of the few things that make sense in SCIII so personally I believe that is one of TFB's ideas).
9. You know yesterday I read a two page topic in the Timewarp forums where everyone was trying to find a way to build another Mark I. in the upcoming Timewarp full game. But, what I find funny is that nobody there tried to go to Vega in SCII (that's one of the things I did in my first game). Well, if you did you will see you beloved home slave shielded and a Ur-Quan ship guarding it. So, it stands to reason that the factory was blown up by the nukes (if they didn't destroy the factory the Ur-Quan probably would've killed those living there and taken the Precursor technology).
10. This has to be your only worthwhile question, because I'm not exactly sure. I know that it was beyond repair and that it remains in the hands of the Chmmr, (common sense) but they don't bring up the subject, let alone tell you. If you could get them to tell you I'm sure they'd be able to give you more information then if you were just able to look inside it, though (remember the Mmrnmhrm were programed, so not only do they have the knowledge that was given to them when they were born, but they also have all the knowledge of the Mother Ark's computer). Oh and just so you know SCIII says the Mmrnmhrm were made by Precursors, (yes I know it makes sense) so before you could ask a question about what Precursor information is in the Mother Ark, you must first find out if the Mmrnmhrm being built by Precursors, was TFB's idea.
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« Last Edit: December 05, 2002, 01:55:34 pm by Zeroarmy »
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Zeroarmy
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No I mean.. The Androsynth got "taken care of" because they found out too much about the Orz, managed to "see" into their dimension and their true form, due to the experiments they were doing on their homeworld.
The scientist you send out to explore the research centers there goes mad, and possibly gets somehow attacked when he tries to find out more about it as well. He started cutting himself, and when they restrained him and brought back to the ship the cuts seemed to be just getting bigger. (it didnt give further info after that about what happened to him)
I'll probably play SC3 again to catch up with this again soon, I actually liked the story in that game too for the most part, gave great additional backgrounds when talking to the races from your home quadrant
I know what you meant I just disagree. Like I said the Orz say we are NOT in for the same fate as the Androsynth because we are "different" and then The Ariliou say they have done something to our dna to "protect" us from those who seek to harm us. So, I believe that the Orz harmed the Androsynth because there was something about the Androsynth's dna, which was there because Human's must've taken out the special "gift" from the Arilou when they created them.
Now the leader of the landing party, got hurt when he found out too but information, yes. But, that was simply because he knew what the Orz were really us too, while the Androsynth didn't find out anything on them (that's what I think). They simply let the Orz know they were there through their experements. Remember, SCII makes it fairly clear that the Orz came to the Androsynth, the Androsynth didn't come to them. So, how could to find out too much information unless the Orz told them (which they wouldn't do).
Well it says that the Orz ate the Androsynth in SCIII, so if you believe that the Supox really got killed by the Orz you'd have to believe the Androsynth are really completely dead. But, anyway, I liked the story too, but between the new ship ideas, messed up subplots, (Supox for example) and the neverending mistakes which showed the story writters knew very little about SCII, I simply couldn't take it.
Hey! Who said you could have 10 questions?! <j/k>
Anyhow, all the Orz talk has sorta touched upon my question/theory, which is "Why do the Arilou care about humans, specifically?"
The going hypothesis between my friend and me (who sorta played tag team SCII the first time around) was that the Arilou ARE humans. Very evolved, modified, time & dimension jumping humans, but humans. The way they claim to have been "keeping an eye" on humanity, making "changes" along the way, sorta suggests that they're guiding humanity in a very parent-child relationship kinda way.
Which is awesome, to me, because the Arilou always seemed like the most advanced race, or at least the most knowledgable. The way they're detached from the war and everything, concerned only with humanity's safety, suggests that they are above something as "petty" as interplanetary warfare. It's just too bad they're -so- indifferent that they won't come back and help out. Maybe it's a sort of Prime Directive kinda thing to them.
Well according to SCIII Arilou created humans, but that's just a stupid attempt to explain why so many species are humanoids. Personally, I agree with the idea that SCII gave us, which is that they simply changed our DNA to protect us from those like the Orz. They probably saw that we were like them and so took they took an interest in us. So much so that they began to study us and realized that those like the Orz could would seek to harm us and so they changed their DNA. In the thousands of years that pasted, they watched us grew and so saw us as their children.
Now, if your idea were to be true the Arilou had to have created them (remember they don't exactly live near us, so there's no way this could happen naturally) and so I find it hard to believe that the Arilou are really just us. As for them being the advanced race, I'd have to agree with you (they're probably has old as the Precursors). See, they live in a rift in quasi-space, so to find a way to get into heavy space and places where the Orz lived must've been something all Arilou would've had to work toward for generations on end. So, while doing this they wouldn't have been able to devolp things like weapons and such. Then, they spent what? 60 thousand years studying humans? In that time their medical technology must've evolved over that of their ship technology. And, if you want my personal view I believe the Arilou ship was once bigger and stronger then it is at the present time. But, as time went on and they found it less important to defend themselves their ships got smaller and less powerful (their secondary must've advanced though).
Lastly, I don't believe it's that they don't want to help you, it's just that they don't want to be like the Yehat and suddenly advance you thousands of years in a matter of a year or two. Instead they want to watch to devolp on your own, like a good parent would. If it were like the Prime Directive (you're bringing this into a star trek thing, but I'll go along) they wouldn't have fought the war in your name or showed you how to get into quasi-space.
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« Last Edit: December 05, 2002, 07:58:12 am by Zeroarmy »
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andrewjb
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Does TFB endorse the Accolade SC3 plot? We've never really heard from them as far as THEIR opinions on SC3. (Paul, Fred, that's your cue! Answer, dammit!)
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Evil_Sheep
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Here's my question: Are the Melnorme really the Mael-Num?
SC2 tells about when the Mael-Num, originally part of the Sentient Milieu, were about to be destroyed by the Kohr-Ah as part of their Eternal Doctrine, and they first invoked the Words: "Stop. Why are you doing this? What you are doing is wrong" (or something like that.) Anyways, the Kohr-Ah were so compelled to answer the question that while wasting time, the Ur-Quan were able to come along and fight the Kohr-Ah, and so the Mael-Num escaped. The Mael-Num are also described as a race of one-eyed creatures. What says you?
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Captain Smith
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8. The Umgah said they were made by someone, so if you believe SCIII they were made by the Precursors to spread Juffo-Wup (that's one of the few things that make sense in SCIII so personally I believe that is one of TFB's ideas). [/b]
Fight the Mycon for about 12 rounds of the traveling ship groups....you will get the *everything story*, except for who "the creator" is...
And my question: How exactly does your Dynarri know the weaknesses of the Sa-Matra so it can tell you how to attack it?
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Zeroarmy
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Does TFB endorse the Accolade SC3 plot? We've never really heard from them as far as THEIR opinions on SC3. (Paul, Fred, that's your cue! Answer, dammit!)
All they said, so far, about that was that it wasn't what they had in mind.
Fight the Mycon for about 12 rounds of the traveling ship groups....you will get the *everything story*, except for who "the creator" is...
And my question: How exactly does your Dynarri know the weaknesses of the Sa-Matra so it can tell you how to attack it?
Well that wasn't my question, it was an answer to someone elses. And what that had to do with the Umgah saying that the Mycon were created by someone is beyond me (they don't tell you that if you keep fighting them).
As for your question, the Dynarri know that because they found the Sa-Matra and the Ur-Quan took control over it after the slave-revolt.
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« Last Edit: December 29, 2002, 11:58:58 am by Zeroarmy »
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