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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: A question and Suggestions  (Read 5805 times)
Deep-Jiffa
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A question and Suggestions
« on: September 28, 2003, 07:58:28 pm »

I have read everything about this project, looked for the changed you are going to do and I have only one question:

What are you really going to "upgrade" in this game? Music, sound, graphics...etc etc etc

Then what? This game is awesome and fun but still how many times you can beat the game? Ten times? Thirty maybe?

So I came up with idea of openning this topic and asking people what they think we should "add" to uqm. I know people will say that "timewarp" does it but I saw timewarp for 20 sec and then closed it(for obvious reasons).

I think there should be a multiplayer game through the net with cease-fire button(Thanx to Shiver for the idea), and maybe new plot, related to the "old" one. I know you will jump and say "it takes time and money" but hey, so does remixing a game.
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Lukipela
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Re: A question and Suggestions
« Reply #1 on: September 28, 2003, 08:07:39 pm »

You mean, kind of like this?
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Deep-Jiffa
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Re: A question and Suggestions
« Reply #2 on: September 28, 2003, 08:33:10 pm »

How I missed that thread....

I always check if someone wrote the same thing before...
« Last Edit: September 28, 2003, 08:33:32 pm by Deep_Jiffa » Logged

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Re: A question and Suggestions
« Reply #3 on: September 28, 2003, 08:37:37 pm »

their is a limit to how much you can play the full gmae. if melee was multiplayer, that would be all id ever do.
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chmmravatar
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Re: A question and Suggestions
« Reply #4 on: September 29, 2003, 05:10:14 pm »

A couple of notes...

First of all, SC2 is by no means a game "engine." Almost everything related to the gamplay is hacked into the source code one way or another. Even with all modifications that are planned to go in to future versions, I really don't see it getting to the point where it's really that easily modified. If you want to create an entirely new storyline, with new ships, and new planets and all that, it definitely would be easier in some ways to just start a whole new project from scratch (or join up timewarp).

Second, network play would require major reworking of the core melee elements...the problem here is that there's a great risk of making it not *feel* right after reworking.
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Deep-Jiffa
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Re: A question and Suggestions
« Reply #5 on: September 29, 2003, 06:40:12 pm »

Read again:
Quote

I know people will say that "timewarp" does it but I saw timewarp for 20 sec and then closed it(for obvious reasons).


I hate timewarp. It was hate from first sight.
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Death 999
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Re: A question and Suggestions
« Reply #6 on: September 29, 2003, 08:17:31 pm »

DJ, Who are you talking to? Why do we care?


(edit to clarify target of my comment)
« Last Edit: September 30, 2003, 12:45:01 am by Death_999 » Logged
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Re: A question and Suggestions
« Reply #7 on: September 29, 2003, 09:59:09 pm »

I like Timewarp. Obviously you never played GOB. Anyway, that's all for their discussion board, but what is this thread all about, exactly? It's not like they're going to deviate to an extreme from the sfx, music, voice, etc. The whole point is preservation, not degredation (a la SC3)
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Re: A question and Suggestions
« Reply #8 on: September 29, 2003, 10:00:34 pm »

Quote
Who are you talking to? Why do we care?

Who are you talking to? Wink I guess Deep_Jiffa just reacted badly to chmmravatar's suggestion to join Timewarp.

On the one hand, Timewarp is a work in progress; it can get better. On the other hand, considering that development seems to have slowed down quite a bit, it might not get much better than this. On the gripping hand, it probably won't get anywhere unless people contribute.
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Re: A question and Suggestions
« Reply #9 on: September 30, 2003, 02:26:33 am »

Quote
Read again:

I hate timewarp. It was hate from first sight.


Well, that's great and all, but which part of my post don't you understand? The UQM source is not a game engine...creating a new campaign would require major rewrites to large parts of the code. Rather than complaining about how everything *should* be why not put your money where your mouth is and start a fork yourself. I guarantee you'll instantly see how the code is not sane, and greatly appreciate the system rewrites "on the road to 0.4" that you complain about that will be there to make game modification easier.
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Culture20
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Re: A question and Suggestions
« Reply #10 on: September 30, 2003, 08:12:00 am »

Quote
Read again:

I hate timewarp. It was hate from first sight.


Deep Jiffa, a timewarp developer named youBastrd! has put together a survey if you'd like to tell us exactly _what_ you hate about timewarp.  http://publish.uwo.ca/~pjforest/TimewarpSurvey.html
A new version of our CVS was recently compiled for windows and put on our SF download site.  Maybe with your input we can make it good enough that you'd like it. Smiley

You could also offer suggestions on our forums.

Oh, and allegro TW isn't the only attempt at a TW game.  A while back, KBoom wrote SDLTW (no longer maintained; windows only binary).   Maybe see if that appeals to you more?
« Last Edit: September 30, 2003, 08:23:43 am by Culture20 » Logged
Krulle
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Timewarp survey
« Reply #11 on: October 02, 2003, 01:50:30 pm »

Quote
Deep Jiffa, a timewarp developer named youBastrd! has put together a survey if you'd like to tell us exactly _what_ you hate about timewarp.  http://publish.uwo.ca/~pjforest/TimewarpSurvey.html
Beautiful survey. Alas i cannot change the preselected choices in the survey (Mozilla 1.2b).

See you,
Martin
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Re: A question and Suggestions
« Reply #12 on: October 02, 2003, 08:34:55 pm »

And I can't do it from the college's computers. Damn XP keeps bringing up "Runtime Error 29. Do you wish to debug?"
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Re: A question and Suggestions
« Reply #13 on: October 03, 2003, 02:02:34 am »

Hmm... Mozilla 1.4+ works okay for me Krulle.  I always hate it when people tell me to upgrade to view their website, but... maybe you could upgrade to 1.4 or 1.5rc2? Smiley

Necro99:
I assume the Windows XP error is with IE 6, SP1, with current critical updates?  If not, your IT staff needs a good swift kick in the pants (there are major security vulnerabilities).  youBastrd! uses Opera, but I'll bet he tested his survey page against IE.
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youBastrd
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Re: A question and Suggestions
« Reply #14 on: October 03, 2003, 02:15:54 am »

lol, this is kind of strange way to get debug info, but I'll have a look at Mozilla and IE on XP.  The actual thread for discussion about the survey is here: http://dynamic.gamespy.com/~timewarp/ikonboard/ikonboard.cgi?s=3f7c866b69c5ffff;act=ST;f=13;t=21 (Channel 44)

It does work with the following, although I should qualify that I normally tell it not to indicate script errors and the like.

IE SP1 for Win2k SP4
Opera 7.11 for Win2k SP4

What's kind of something that all us developer types should learn (esp me) is that people are often freaked out by warning messages, even if it still works, and users will have every combonation of browser, browser setting, OS etc that you haven't tested on. Tongue

There's all of like 16 entries for this survey so far, so if you want your opinion heard, go for it!

[Edit] Yes, I know about the script warnings in IE, yes they'll eventually get fixed.  Yes, the file size is too big, and yes, I'll eventually find a workaround for that.  And yes, it does work... if you can get by all those warnings.  You can shut them down in IE with Tool/Internet Options, Advanced tab, "browsing" catagory; uncheck "Display a notification about every script error", and check "Disable script debugging".  Sigh.  Probably easier to fix it on this end, when I can.
« Last Edit: October 03, 2003, 02:22:23 am by youbastrd » Logged

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