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Author Topic: 1) extract PC text or 2) have no-speech segments  (Read 10519 times)
Michael Martin
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #15 on: October 16, 2003, 05:10:07 am »

Our vision looks like your "truly ultimate version."  Note the vast number of command line options that can be mapped to "=pc" or "=3do".
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Mormont
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #16 on: October 20, 2003, 06:12:57 am »

You guys really should make the PC dialogue the default in v0.4. Newbies who didn't play the original *really* need to hear the Melnorme metachron thing, and also the Mycon homeworld stuff, and a lot of people aren't going to bother looking at command line operatives. If you're worried about the inconsistency with speech, then you could turn the speech off by default (I personally would rather hear the music than the voices anyway).  
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Jimmy C
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #17 on: October 26, 2003, 09:30:30 pm »

On the subject of the missing speech, a possibility occurs to me. How about taking apart existing speech files in the game and constructing the missing dialog out of them?
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Nic.
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #18 on: October 27, 2003, 01:01:27 am »

Great idea.  Let us know when you are finished with that.
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Jimmy C
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #19 on: October 27, 2003, 08:40:24 am »

I ain't a sound engineer. And the only speech text I got is the UQM ones which don't have what we want. I'm sure someone here can do a better job than me anyway.
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Death 999
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #20 on: October 27, 2003, 05:45:20 pm »

I think what he really meant to say was, "If you just began to try you would see how utterly hopeless the endeavor is, because speech loses its fluid realistic quality when chopped up into little pieces."
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Novus
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #21 on: October 27, 2003, 06:34:33 pm »

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I think what he really meant to say was, "If you just began to try you would see how utterly hopeless the endeavor is, because speech loses its fluid realistic quality when chopped up into little pieces."

In other words, we should be able to put together the missing Mycon dialogue quite well. Smiley
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #22 on: October 27, 2003, 07:45:32 pm »

The rule of thumb back in my A/V days was "1 hour on the edit deck = 1 minute of finished footage"  From my meager experience splicing audio, the same rule basically applies, with the ratio of work to results growing exponentially depending on the complexity of the task.  Contructing decent-sounding new material out of old (finished) material is quite a complex task.

So, if we need to "reconstruct" 10 minutes of audio (a number I just made up), you are proposing a minimum of 10 hours' work.  On top of that, you have just stated that you are not willing/able to do the necessary work yourself.  As such, I put comments like yours in the same bin as "someone should really solve the whole Israel/Palestine conflict"
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Lukipela
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #23 on: October 27, 2003, 07:47:52 pm »

Yes, but someone should really solve the Israel/Palestine conflict! As I have no experience myself, I'll just head over and post that on their forums...
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #24 on: October 27, 2003, 11:18:43 pm »

one problem with trying to piece together the audio is the echo/reverb on the mycon voice - it would be quite difficult to get that to sound right if we're chopping up words. Unfortunately, looking through the mycon subtitles, it doesn't appear that there's enough whole words to splice together for the missing dialogue. Without the echo, someone might be able to make a phenome or diphone db sufficient to (probably poorly) synthesize the missing lines, but with the echo's I'm sure it will sound horrible.
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Culture20
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #25 on: October 28, 2003, 01:50:45 am »

We could design a voice-mimicing neural net text reader, and train it on the current mycon speech and dialogue.  Then feed it the missing text, and voila!  Hey, maybe I _should_ solve the middle east's problems!  Roll Eyes
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Lukipela
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #26 on: October 28, 2003, 01:52:41 am »

You know, the spooky thing is that I'm never sure when C20 is serious about these things. After all he IS some sort of Tech Wiz...
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #27 on: October 28, 2003, 05:52:45 am »

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We could design a voice-mimicing neural net text reader, and train it on the current mycon speech and dialogue.

Yikes. Training it to be good enough would take an eternity.
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #28 on: October 28, 2003, 08:05:16 am »

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We could design a voice-mimicing neural net text reader, and train it on the current mycon speech and dialogue.  Then feed it the missing text, and voila!


I was thinking more along the lines of making a voice for festival using the festvox tools, but labeling would be a pain, we probably don't have enough recordings, and like I said there's all the effects.

We'd probably be better off just to record someone else saying the lines, and try to use the echo to hide the fact that it's a different voice.  Maybe add some noise and say there's some electrical storm or something interfering with the signal?
« Last Edit: October 28, 2003, 08:06:46 am by Rib_Rdb » Logged
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Re: 1) extract PC text or 2) have no-speech segmen
« Reply #29 on: October 28, 2003, 11:52:21 am »

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We'd probably be better off just to record someone else saying the lines, and try to use the echo to hide the fact that it's a different voice.  Maybe add some noise and say there's some electrical storm or something interfering with the signal?

I wonder how much PR3's voice has changed since he recorded the Mycon lines. If it's close enough, we should have a realistic chance of fixing the Mycon voice with only a little effort (assuming we can convince him to record the missing lines).
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