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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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Author Topic: Multiplayer on Net  (Read 11388 times)
Antoine
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Re:  Multiplayer on Net
« Reply #30 on: December 18, 2003, 08:13:05 am »

No qualms here.  After all, the most important thing is getting the original game fully functional.

Another post-1.0 add-on I'd like to see is a 4-player battle royale mode (on a single terminal, possibly also over the net).  My friends and I would get a kick out of it.  Grin
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Death 999
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Re:  Multiplayer on Net
« Reply #31 on: December 18, 2003, 08:59:33 am »

On a single terminal, key jamming would be intense.
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Re:  Multiplayer on Net
« Reply #32 on: December 18, 2003, 09:34:48 pm »

Not if you made it a one-button control a la "Hungry Hungry Hippos."   Of course, that makes it hard to turn, thrust, use your special... I'd see the Chenjesu becoming the ship of choice in a HHH style battle.   Tongue
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Death 999
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Re:  Multiplayer on Net
« Reply #33 on: December 19, 2003, 12:10:42 am »

In a hungry hippo battle, I'd say Earthling or Mycon. Definitely something tracking so you can just sit there and kill everyone. Either that or Slylandro and you only get to use the turn left key... ram everyone into planets.
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Antoine
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Re:  Multiplayer on Net
« Reply #34 on: December 19, 2003, 05:04:08 am »

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On a single terminal, key jamming would be intense.

That's why man created game controllers.  Wink  If you have the USB variety, you can plug in four of them no sweat.
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Re:  Multiplayer on Net
« Reply #35 on: December 19, 2003, 06:35:38 pm »

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Not if you made it a one-button control a la "Hungry Hungry Hippos."   Of course, that makes it hard to turn, thrust, use your special... I'd see the Chenjesu becoming the ship of choice in a HHH style battle.   Tongue


...

Oh man, I laughed at this idea. I don't even want to venture into a theory on the game dynamics. Just the idea of two people hammering on the keyboard, and the one who hammers the most wins. I like it.
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