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| | |-+  Events ingame related to early dynarri contact?
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Author Topic: Events ingame related to early dynarri contact?  (Read 1709 times)
ConjurerDragon
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Events ingame related to early dynarri contact?
« on: November 15, 2003, 09:36:19 pm »

After having restarted UQM again, this time I forgot to fetch the Taalo device first (although I went to Vulpeculae and allied with Orz and searched the Androsynth ruins i simply forgot to pick it up when I was in that area of space).

It was not before I reached the Umgah Homeworld that something was wrong, the usual small-talk with the Talking Pet - until  I expected to see the "seek death at the hands of your enemy" compulsion not work. This time however it did work - I found myself 2 weeks later, face to face with an Ur-Quan who questioned me and got worried about the new Dynarri menace. He mentioned that the Kor-Ah Primat certainly was too stubborn to cease the Doctrinal Conflict to take care of the Dynarri (or would not even believe it) and so he had to inform the Kzer-Za to "win speedier".

Sadly I do not have the time to play the game through several times just to see what would change.

Does someone know what difference this event makes?

e.g. do the Kzer-Za fight better and the game limit of 2160 is pushed back somewhat, like when you get the Utwig to attack the Kor-Ah?
bye
Michael
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Re: Events ingame related to early dynarri contact
« Reply #1 on: November 15, 2003, 11:59:55 pm »

<Spolier>


It has no effect other than to waste your time and fuel (and make you _really_ scared if you don't have a good escort fleet or a suped-up Precursor vessal).


</Spoiler>
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ConjurerDragon
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Re: Events ingame related to early dynarri contact
« Reply #2 on: November 16, 2003, 01:01:46 am »

Thankyou.
bye
Michael
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