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Author Topic: What fix/feature are you most looking forward to?  (Read 2657 times)
Captain_Archer
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What fix/feature are you most looking forward to?
« on: December 11, 2003, 02:48:11 am »

In .4

Let's hear em!
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Re: What fix/feature are you most looking forward
« Reply #1 on: December 11, 2003, 03:56:02 am »

I'm most looking forward to seeing these bugs fixed.

Then again, I'm probably biased  Grin
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guesst
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Re: What fix/feature are you most looking forward
« Reply #2 on: December 11, 2003, 06:19:09 pm »

Intro/outro slideshows implimented, even temporarialy.

Although it's been stated befoer this wont be in the next release, it's all I really want.
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Mika
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Re: What fix/feature are you most looking forward
« Reply #3 on: December 11, 2003, 08:59:57 pm »

Quote
Intro/outro slideshows implimented, even temporarialy.

Although it's been stated befoer this wont be in the next release, it's all I really want.

Actually PC intro/ending is quite certainly going to be in 0.4. At least there's nothing blocking implementing it after new XML-based resource system is done, which is one of the planned major refactoring changes for next release.
« Last Edit: December 11, 2003, 09:00:44 pm by admin » Logged
Jesse
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Re: What fix/feature are you most looking forward
« Reply #4 on: December 12, 2003, 12:27:50 am »

First of all, I'm hoping that v0.4 is more stable. My current version (0.3) crashes about every half hour. Not a big deal, since I can save whenever I want, but it's slightly annoying.

The feature I'd like to see the most is the Setup/Key editor. It's in the main menu and I'd like to use it.

Thanks UQM crew!
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Michael Martin
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Re: What fix/feature are you most looking forward
« Reply #5 on: December 12, 2003, 01:27:34 am »

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First of all, I'm hoping that v0.4 is more stable. My current version (0.3) crashes about every half hour. Not a big deal, since I can save whenever I want, but it's slightly annoying.


This actually mystifies me, as 0.3 (well, 0.24) was the first version I could really run for long periods without problems.  We've still got a fair number of memory leaks hiding the code, so playing for *hours* will make it start to thrash, but I haven't actually seen it *crash* (not counting isolating crash bugs, of course) in the course of normal play at all.

(It ties my sound driver in knots sometimes, but then, so do XMMS, Gaim, and FCE Ultra, so I'm more inclined to blame the sound driver itself...)
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