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Author Topic: Beating the game differently  (Read 42323 times)
Deep-Jiffa
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Re: Beating the game differently
« Reply #45 on: January 28, 2004, 08:26:49 pm »

Until I got to Proycon from their homeworld they were far gone...
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Re: Beating the game differently
« Reply #46 on: January 28, 2004, 08:29:31 pm »

Sry for double posting, but editing doesn't look good. If after Nic tells me by the code that it isn't possible to pass them before you go in starbase, I take a pic and go to starbase Sad
If I find a way or Nic proves me it can be done, I will continue as usall.
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Re: Beating the game differently
« Reply #47 on: January 28, 2004, 08:33:53 pm »

As you wish.  Tongue  To free the Chmmr without dealing with the Ilwrath:
  • The Sun Device must be in your possession
  • The Ilwrath must either be:
    • All dead (from either the Kohr-Ah or the Thraddash)
    • On their way to fight the Thraddash

I don't know how plausible it is for the Kohr-Ah to kill the Ilwrath for you.  There's an index kept in-game for the order the Kohr-Ah genocide occurs (Zoq-Fot-Pik, then Druuge, etc.), but I can't seem to find it; or more to the point, I can't find one that matches actual in-game events.  But the short answer in any case is "go trick them"

Edit:  It is also possible that you're running into a condition where the variable in-game that tracks whether or not the Ilwrath should show up has been set and not cleared.  The Ilwrath will show up at Procyon if a global variable called GLOBAL_FLAGS_AND_DATA has its 6th bit set.  Numerous functions set/clear this bit in the course of the game, and since you are playing in a rather "unorthodox" manner, it's possible that the bit was set somewhere else and never cleared.  In that case, I think it would be a candidate for "fastest rejected bug in Bugzilla" award for the entire project.  Tongue
« Last Edit: January 28, 2004, 08:40:33 pm by Nic. » Logged
Deep-Jiffa
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Re: Beating the game differently
« Reply #48 on: January 28, 2004, 08:37:44 pm »

Yea, but ffs they are *happy campers* in Proycon on Chmmr homeworld!!! They just won't leave.
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Re: Beating the game differently
« Reply #49 on: January 28, 2004, 08:40:43 pm »

Do you mean that you _have_ tricked them, and the infinite ships remain?  Or maybe that their sphere is gone but they're still there?
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Deep-Jiffa
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Re: Beating the game differently
« Reply #50 on: January 28, 2004, 08:43:19 pm »

All Avengers are dead... beside the ones in Proycon!

edit: Bye bye, zok. Bye bye, fot. Bye bye pik. Becareful Utwig... some big mean fleet is in your way... lucky me I have save Smiley
« Last Edit: January 28, 2004, 08:44:33 pm by Deep_Jiffa » Logged

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FalconMWC
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Re: Beating the game differently
« Reply #51 on: January 28, 2004, 08:59:32 pm »

Well - if I were you I would wait and see if the Black Ur-quan kill the Illwrath. Maybe you could try castering again? hmmmm....   I have just sent my ship to pick up the destruction code (I have the maidens) and then I will see if the same is on my CPU
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Deep-Jiffa
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Re: Beating the game differently
« Reply #52 on: January 28, 2004, 09:04:03 pm »

O_o
that means you have the Warp unit, and that means you "cheated"... you are out! Smiley
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FalconMWC
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Re: Beating the game differently
« Reply #53 on: January 28, 2004, 09:18:32 pm »

I DID NOT CHEAT!!!!  Smiley Wink Cheesy Grin Angry Sad Shocked Cool Huh Roll Eyes Tongue Embarrassed Lips Sealed :-/ Kiss Cry
*Turns down temper

Be careful who you accuse DJ - I did not cheat. If you remember correctly you can get the Shofixti maidens - you just cannot start the yehat revolution or replenish the shofixti race. All you have to do is get the creature and give it to Admiral ZEX. Then you get the shofixti maidens.


EDIT: I know it does not make sense to get the useless shofixti maidens (exept for the druuge, which  I am too kind heartened to do) I just wanted to get them. Same goes for the destruction code for the probes.
« Last Edit: January 28, 2004, 09:22:09 pm by FalconMWC » Logged
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Re: Beating the game differently
« Reply #54 on: January 28, 2004, 10:52:18 pm »

The druuge give you 6 maulers for the maidens;  without being able to go to the starbase, that's a great deal.

When you get forced to the starbase, are you going to take advantage of that (and the unlimited resources), or are you going to only give yourself the standard ship-layout you normally have?  I suppose if you stock up on avatars at the starbase, you wouldn't need the 6 maulers.
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Deep-Jiffa
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Re: Beating the game differently
« Reply #55 on: January 28, 2004, 11:56:06 pm »

Yes..... my work has payed! In 3 days.... just 3. Not 2 months, I finished the game without going in starbase... That why I am enlightened and you are not Tongue

Just kidding, it was pretty hard in the beginning to gather the bios for fuel until the first rainbow world, just in the way to get the annoying Probes destruction code and also to decrease the amount of the swarming ultra-speed units, only to find out that the code works, but they keep swarming me. In the way I did a very sharp turn to Orz space to get the shield. This trip was also useful by getting the Dreadnaught Core unit.
I kept going, slowly and with many automated-destructed probes in my way to the Thraddash, to get the helix, to get more Bios from the rainbow world and ofcourse to get more time.
After it I had to get the Portal Spawner so I went to the Quasi portal, and lucky entered without waiting. From here, the task was simple: Go as much as I can through Quasi space and to go out once in a while to meet the Trader for fuel. I went to get the Talking pet, and boy, that was an hard battle! I mean, 1 earthling vs 10 drones? And ofcourse I couldn't allow to lose it since I need it against the Maulers and the Podships.
My crew got a little bit short so I teleported myself to Gamma Kreguer to get the Spindle and do some "Haleluya" for extra crew. From here I went straight to get the Sun Device and to get the bomb. I should have grabbed the Burvix Caster in my way but I thought it will be a waste of time. Imagine my suprise when I got to Proycon, ready to screenshot and be proud of my achivment when the damn Ilwrath did an ambush of an Avengers fleet in the Chmmr homeworld!!! It took me a while to get the caster and use it properly for "casting" them away. I simply went to their homeworld and told them to kill the Thraddash. But ofcourse the tricky part was that I needed to use the caster again in Proycon so they will go! (No special text, but they just did vanish until I used it!). From here the task was simple, just to screenshot and to free the chmmr. The Sa-Matra has a suprise attack from a 3 weeks old New Alliance of Free Stars!

Here is the picture for proving my achivment:



Can I get a title or something? Hmm? Wink

Edit: And to remove any doubt that I didn't pass the Avengers:



Anothe BugZilla bug: If you finish the game like I did, after the Chmmr sends you back to Starbase, the game crashes.
« Last Edit: January 29, 2004, 12:18:27 am by Deep_Jiffa » Logged

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FalconMWC
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Re: Beating the game differently
« Reply #56 on: January 29, 2004, 03:29:29 am »

Very good Deep Jifffa!!! - However I seem to recall you bragging you could beat it in one day  Wink No matter - Rember though - I finished it first! - I can't play for the rest of the night, but maybe tommorow I can show you my prove WITH the shofixti maidens AND the destuction code. Just courious DJ - How many hours did you spend playing?
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Re: Beating the game differently
« Reply #57 on: January 29, 2004, 04:43:38 am »

Quote
Anothe BugZilla bug: If you finish the game like I did, after the Chmmr sends you back to Starbase, the game crashes.

Maybe because the first time you come to the station, it's a different display?   I've foresworn ever looking at UQM code again (at least until I get a few more low-level memory programs under my belt).  They keep doing bitmasks an other effiecient things.
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Re: Beating the game differently
« Reply #58 on: January 29, 2004, 05:20:01 am »

111,840 RUs? Well actually, that makes sense considering the number of probes you'd have to shoot down.
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FalconMWC
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Re: Beating the game differently
« Reply #59 on: January 29, 2004, 05:35:00 am »

Quote
111,840 RUs? Well actually, that makes sense considering the number of probes you'd have to shoot down.


I accually have a bit more the DJ (112,980) - remember, a probe pops up Every Day! That is not even considering the ships you have to defeat in order to beat the game. As well as the fact that you can not use ANY of the RU's.
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