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Topic: What's the point of getting the Ilwrath to... (Read 6815 times)
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FalconMWC
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Well if that were the case than a lot of things in .3 would have to changed such as the speech and one other thing. ( I forget what it is) :-/
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FalconMWC
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I think that they will keep making you get the illwrath away as it is a neat plot point and another puzzle to figure out.
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« Last Edit: February 13, 2004, 05:47:53 pm by FalconMWC »
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FalconMWC
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I am going to assume that you mean 0.3 Terminator? - unless you have a version I don't know about.
But yes, I just befriend the Thraddash - Go steal the Relic and am on my merry way out of the system never to talk to them again. Then I can still build their ships.
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Decker
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If you don't send the Ilwrath (in the original SC2) they exterminate the Pkunk.
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FalconMWC
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Yes, The Illwrath can never kill the pkunk - it is just not in the code. Instead the pkunk CAN die from the Yehat.
P.S. I am leaving tonight if anyone is puzzled why I am posting.
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Death 999
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We did. You did. Yes we can. No.
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THE PKUNK DO NOT DIE.
PERIOD. They can under certain common circumstances lose their sphere of influence, but they're not dead.
Well, certain individual pkunk may be dead, but as a whole they're being one with the poot-worm in this dimension, not the afterlife.
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FalconMWC
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But what happens if you complete the game and do not start the yehat revolution. Then you can say they are dead, right?
I mean after a certain period of time the pkunk cannot survive forever (I am talking about what happens after the game if you don't start the revolution). So they would die by the hands of the yehat queen, correct?
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