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Author Topic: Thraddash vs. Ilwrath  (Read 10398 times)
Shiver
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Thraddash vs. Ilwrath
« on: February 10, 2004, 06:50:04 am »

No matter what, this seems to end in a stalemate with both species completely wiped out. Yes, even the Ilwrath homeworld is clear after the war. Why is that? I don't like the way there's no explanation as to what occured. The way it should happen, there are two outcomes:

* The Thraddash destroy the Ilwrath fleet by a little bit and both species spend the next years recovering.

* The Ilwrath defeat the Thraddash fleet and then perform mass sacrificial rituals on their species. Horrific, yet slightly cool.

Either way, there's absolutely no reason for the Ilwrath homeworld to be cleared out.
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Lukipela
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Re: Thraddash vs. Ilwrath
« Reply #1 on: February 10, 2004, 10:39:33 am »

Except:

1. Sneak Traddash attack.
2. Religious Zealots torch their own worlds after their fleet is defeated
3. Intervention by third unknown party (To be revealed in UQM 2).
4. Vengeful rogue Pkunks laying the smack down on a unprotected homeworld.

Pick one.
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Re: Thraddash vs. Ilwrath
« Reply #2 on: February 10, 2004, 10:44:40 am »

oouh, oouh, pick 4, pick4!!!

~DEFIANT
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Krulle
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Re: Thraddash vs. Ilwrath
« Reply #3 on: February 10, 2004, 02:20:22 pm »

Quote
Except:

1. Sneak Traddash attack.
2. Religious Zealots torch their own worlds after their fleet is defeated
3. Intervention by third unknown party (To be revealed in UQM 2).
4. Vengeful rogue Pkunks laying the smack down on a unprotected homeworld.
5. The Illwrath found a device in Hyperspace and took a look through it and found the true Orz. Now they have been *pulled*.

Quote
Pick one.

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Zeep-Eeep
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Re: Thraddash vs. Ilwrath
« Reply #4 on: February 11, 2004, 04:52:18 am »

I think that the Ilwrath did the same thing that the Pkunk did. They moved their entire fleet and their population to the new killing grounds. This would have emptied out their home world.
Since the 'Wrath seem to be religious zealots this would almost make sense, especially if they expected the conflict to take a long time.
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FalconMWC
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Re: Thraddash vs. Ilwrath
« Reply #5 on: February 11, 2004, 05:36:16 am »

Except for the fact that you can still talk to the illwrath through castering AFTER all their spiders of moved.
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Shiver
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Re: Thraddash vs. Ilwrath
« Reply #6 on: February 11, 2004, 05:38:27 am »

Quote
1. Sneak Traddash attack.


That's possible, I guess.

Quote
2. Religious Zealots torch their own worlds after their fleet is defeated.


And wipe out every member of the species down to the last creepy-crawly? Nah uh.

Quote
3. Intervention by third unknown party (To be revealed in UQM 2).


There is no UQM2 planned.

Quote
4. Vengeful rogue Pkunks laying the smack down on a unprotected homeworld.


No.

Quote
I think that the Ilwrath did the same thing that the Pkunk did. They moved their entire fleet and their population to the new killing grounds. This would have emptied out their home world.
Since the 'Wrath seem to be religious zealots this would almost make sense, especially if they expected the conflict to take a long time.


I like this explanation best, but isn't the Ilwrath homeworld still occupied while the war is going on?
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Deep-Jiffa
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Re: Thraddash vs. Ilwrath
« Reply #7 on: February 11, 2004, 06:05:15 am »

As I remember, the Ilwrath homeworld is out of the sphere of influance when they attack the pkunk. Why should they move all of them to attack the thraddash if they didn't do the same with the Pkunk?
Another point is that are all Ilwrath warriors? Each and everyone one of them "serve" in the fleet? The answer is no.
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Lukipela
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Re: Thraddash vs. Ilwrath
« Reply #8 on: February 11, 2004, 06:45:03 pm »

Quote

1.That's possible, I guess.

2.And wipe out every member of the species down to the last creepy-crawly? Nah uh.

3.There is no UQM2 planned.

4.No.

5.I like this explanation best, but isn't the Ilwrath homeworld still occupied while the war is going on?


1. Quite possible, the Traddash move a bit faster than the Ilwrath. Also they have more experience doing actual figting (albeit mostly against eachother) than the Ilwrath, who just sacrifice things. [theory] The Ilwrath were probably mostly ordered around by the Quan during the great war, as I doubt the Quan trusted the judgment of religous fanatics enough to allow them tactical combat decisions, whilst the Treaddash have been warfari9ng for a long time and probably have all sorts of nasty battle strategies ready and waiting. [/theory]

2. Well, in a theocracy the priests have the highest power, no? So why don't we think mad zealous fanatical priests + weapons of mass destruction = Oblivion Possibly the Ilwrath have their own version of nuclear weapons, and if the ruling cast felt that the Ilwerath had ailed their gods and needed to becleansed, then.. BOOOM! This also explains why you can still communicate with the Ilwrath through the caster, a few ships were off planet and survived, and those Ilwrath are simply floating around somewhere util their breathing gas runs out.

3.That does not refute my point. Lets say they appear in TimeWarp. Or That TFB planned them for the sequel they never made. ame difference.

4. Yes

5. Dunno, I doubt it. As DJ said, if they don't move for the Pkunk, why'd they move for the Traddash?
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Re: Thraddash vs. Ilwrath
« Reply #9 on: February 11, 2004, 07:51:23 pm »

5. as in post by Krulle?

Well, even the 'Synth still  lived awhile after they found the portal to IDF.

Or 5. as in Zeep-Eeps post?

Both are unlikely. Why would the Ilwrath burn their world when they leave it? Just because?
Okay, for THEM, that would be a good reason.

Maybe it is just different: The few survivors brought back cigars conquered in Thraddash space.
At home, all started to smoke, but forgot that the flamefuel everyone has at home (in case of necessary emergency tortures) are inflameable, and within a few hours, the complete spiders-nest was burnt down, all spiders cumbled in the heat (they smoked next to the fuel tanks - they are as unthinking as the young engineer who invented the Thraddash afterburner).

Enjoy,
Krulle
« Last Edit: February 11, 2004, 07:52:39 pm by Krulle » Logged
Lukipela
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Re: Thraddash vs. Ilwrath
« Reply #10 on: February 11, 2004, 08:12:29 pm »

Doh! 5. as in Zeep-eeps post, I completely missed your comment. Sorry bout that.

As for your 5, I thik that kind of tech is beyond thwe Ilwrath. The Androsynth were smart. The Ilwrath were quite low tech on their own.
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Re: Thraddash vs. Ilwrath
« Reply #11 on: February 11, 2004, 08:17:58 pm »

I know that the Ilwrath are notsmart enogh (they got most of their tech from the Ur-Quan), it has just been another proposal.

Enjoy!
Krulle
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Re: Thraddash vs. Ilwrath
« Reply #12 on: February 11, 2004, 08:19:42 pm »

But are'nt they on the same "level" of mental smartness as the supox (the utwig help them), shofixti (yehat helped them).
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Re: Thraddash vs. Ilwrath
« Reply #13 on: February 11, 2004, 08:40:50 pm »

I very much doubt that. In my mind, the Ilwrath are considerably less intelligent than either Supox or Shofixti. But that's just my opinion.

On another level I could point out that very seldom does a civilisation in the thralls of a strict disciplinarian religion make any significant progress despite the intelligence level of its members. Consider Christianity during the Middle Ages, or thechnical development in many Islamic states today. Even though there are intelligent indivduals, they really can't accomplish very much under such a strict regime.
« Last Edit: February 11, 2004, 09:14:29 pm by Lukipela » Logged

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Shiver
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Re: Thraddash vs. Ilwrath
« Reply #14 on: February 12, 2004, 03:26:22 am »

I disagree completely. Christianity served to unite Europe under one banner. Islam made many technological advances... at first. I would say the muslims reached their pinnicle roughly a thousand years ago, then declined and haven't been particularly practical since. I suspect the Church of Dogar and Kazon (or whatever) brought the Ilwrath together and pushed their society forward once upon a time in just the same way.

To be more on topic, why do all of you come up with complecated theories about why the Ilwrath are all extinct and no one will simply agree that it's just a flaw? If they're supposed to be dead, there should be some explanation of it in the game.

Quote
4. Vengeful rogue Pkunks laying the smack down on a unprotected homeworld.


Quote
No.


Quote
Yes.


In all likelihood, Lukipela is just trying to piss me off but I'll respond in spite of (or because of?) this. Every last Pkunk goes over to Yehat space. Since they share spiritual bonds with each other, it's likely that they all think the same way or at the very least they'd know to imprison any raging psychopaths within their species. Pkunk wouldn't separate from each other and they would never commit spontaneous genocide.
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