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Author Topic: The best ships  (Read 18801 times)
NECRO-99
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Re: The best ships
« Reply #45 on: March 20, 2004, 12:00:18 am »

Assuming we're talking graphic size, not mass of said ships...
Favorite Heavyweight: Chenjesu Broodhome. Space artillery rocks.
Favorite Middleweight: Androsynth Guardian. As so eloquently put by Shiver, "OMGWTFBBQ!!!" Wink
Favorite Lightweight: Slylandro Probe: I was once chided for playing the Probe by an opponent. "Geez," he said, "You're like fighting Emperor Palpatine on speed!"
Lightweight Runnerup: Umgah Drone. Butt-slamming. If you haven't experienced it, do so.

The thing people have the most trouble with when flying the Probe is trying to discern a "front" and "back" of the ship. There isn't one. The whole thing is "ship", and "front" happens to be whichever way you're speeding along at given time. The Probe is easier to fly because you don't have to constantly push thrust, and when you do hit thrust, you get an instant 180, one of the most useful (what I consider) special abilities in the game. It's unaffected by gravity/Avatar sucking (unless limpeted, but why would you get stuck with limpets in the first place? Tongue), it's got an auto-aiming weapon, and it's just plain zippy. Only problem is weak hull.
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Zeep-Eeep
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Re: The best ships
« Reply #46 on: March 20, 2004, 03:00:27 am »

>> "Butt-slamming. If you haven't experienced it, do so."

I'm sorry, that stuck me as funny.

I'm a big fan of the Yehat ships. Anything with a shield is great. It has
good thrust, decent fire power and a good turning rate. The only draw backs, I think, are the lack of top speed and the small size. A tiny crew and battery make this sucker unable to take punishment from faster ships.
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Chrispy
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Re: The best ships
« Reply #47 on: March 20, 2004, 04:32:45 am »

I am a big fan or the blade, eluder, and the nemasis (I do not use marines with the nemasis, it is not worth the crew loss), though I am quite profitient with most ships.
Two ships which I have not learned to fly very well are the dreadnaught and the marauder. I hear that the marauder is possibly the best ship in the game, so I should 'learn.'
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Vassago_Umara
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Re: The best ships
« Reply #48 on: March 20, 2004, 04:42:49 am »

But for certain enemys it is almost necessary to use the marines with nemesis.  The ships that I can't use at all are the Utiwig jugger and the Zoqfot stinger,  I can't time the sheilds on the jugger and never can get close enough with the stinger to do anything but maybe (emphasis on maybe) sting the ship once.
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Zeep-Eeep
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Re: The best ships
« Reply #49 on: March 20, 2004, 05:15:29 am »

I'm terrbile with some of the little ships.
The Ugma, ZotFot, the Vux, the probe and the Pkunk.
By contrast though, I've beaten everything with the Thraddish.

I try to maintain a wide range of ships in my fleet though. Chmmr at
on end of the scale, the Skift at the other, with the Orz (love the Orz) in
the middle.
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Chrispy
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Re: The best ships
« Reply #50 on: March 20, 2004, 05:48:22 am »

I like melee better when you can have one of each ship in a fleet. That would be my #1 suggestion (yes dj, even over online uqm)
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Re: The best ships
« Reply #51 on: March 20, 2004, 06:19:39 am »

Zeep-eep - It is hard NOT to win with a Thraddash against a CPU - They just ignore the flames (and the damage that it is causing) and chases you. Every tried that against a human opponet?
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Chrispy
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Re: The best ships
« Reply #52 on: March 20, 2004, 06:44:52 am »

Every ship is harder to pilot when playing agaisnt a competent human player. Not only the torch
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Deep-Jiffa
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Re: The best ships
« Reply #53 on: March 20, 2004, 11:21:47 am »

They don't ignore the flames, they just consider it as "lesser" threat. The probes run away from the flames unless you turn to another direction and then the probe moves right in the flames.

And btw, it isn't a good idea even over uqm online. Having 2 Terminators is a must.
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Re: The best ships
« Reply #54 on: March 21, 2004, 07:03:08 am »

Has someone added an online play feature to UQM or is that planned?  Been waiting to see how many people I can school...  Cool

Quote
And btw, it isn't a good idea even over uqm online. Having 2 Terminators is a must.

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Chrispy
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Re: The best ships
« Reply #55 on: March 21, 2004, 09:30:00 pm »

No one has done it, and I dont think its planned. All though if you know how to do it and your feeling generous Roll Eyes
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ShofixtiWithAK-47
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Re: The best ships
« Reply #56 on: March 22, 2004, 12:02:22 am »

earthling cruiser, actually is much underestimated in power. I have a friend who can take an awesome cyborg dreadnought equally with one cruiser. Cruiser and Maurader. They use the same technique. Probably the most powerful in my opinion.
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Re: The best ships
« Reply #57 on: March 22, 2004, 12:06:12 am »

It is pretty easy to take a CPU with a earthling AS LONG as you stay near the edge. Try it with a human opponet though....
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Re: The best ships
« Reply #58 on: March 22, 2004, 12:07:55 am »

Keep in mind that if the situation were reversed and he was talking about killing cruisers with dreadnaughts youd say that same thing. He is a human too.
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ShofixtiWithAK-47
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Re: The best ships
« Reply #59 on: March 22, 2004, 12:10:10 am »

actually, we did play cruiser vs dreadnought. human vs. human. The results are about the same because

1. point defense kills enough fighters to stay alive

2.the cruiser is as fast or faster then the dreadnought, and far more range/
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