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Topic: The worst ship? (Read 13989 times)
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Megagun
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Moo
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Indeed, there isn't such thing as "the worst ship"... Every ship can beat a other one, otherwise there would be a master-of-them-all ship.
Also, it's all about tactics. If you use a chmmr and deplete your energy by tractoring alot, you're dead. If you know how to pilot a ship well, you should be pretty awesome with it..
Also, note that the computer is supreme with some ships? Such as the mauler, the drone, the fury, and the Blade.
Damn, i really want to play some of you guys here in a battle. Playing against the computer sucks a bit, just because it uses the same tactics over and over again (go to enemy, shoot, it turns towards you? run or shoot). Human players are able to see your tactics, and alter theirs to set the game on their hand.
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mshieh
Zebranky food
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I love YaBB 1G - SP1!
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" Anyhoo, I'm surprised nobody has mentioned the zoqfot for worst ship. I can do significantly more damage with a drone than I can with a stinger."
The zoqfot is my *favorite* ship. I can beat the 300 point armada on awesome with only zoqfots. That's a near 100% win rate too, not "I managed to do it once."
The only ship I couldn't master was the Supox Blade. No matter what I did, I just couldn't kill a Chmmr with anything resembling 30 points of Supox.
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« Last Edit: April 28, 2004, 04:35:30 pm by mshieh »
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Death 999
Global Moderator
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We did. You did. Yes we can. No.
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Which is ironic considering how little the Chmmr can do about a decent Supox pilot ripping him to shreds.
The trick is to maintain the longest range you can manage. The tractor is weaker at longer distances, you see. At long range, you can maintain distance with just the reversed thrust. At medium range, which you will end up in from time to time, you must use reverse AND lateral thrust. Alternately, you can while using lateral thrust release the special key so you turn and whip by the Chmmr.
Once again, do this before you are pulled close. Your pods are medium-ranged, so use that range.
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FalconMWC
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ahhh - I thought that the tractor affected all things the same regardless of the range.
One thing that should happen though, is it just me or does it affect smaller ships more?
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Captain Smith
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The tractor works only well with a parallel line in the front of the ship. The tractor gets weaker away from that line. As an example, the Supox thrusting backwards CAN AND WILL get sucked in towards the Chmmr, but if the Supox uses the lateral thrust every once in a while to stay away from that parallel line it can stay away from the Chmmr all day.
ahhh - I thought that the tractor affected all things the same regardless of the range.
One thing that should happen though, is it just me or does it affect smaller ships more?
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Chrispy
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Vlik Dweller
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The tracter is also weak vs a ship flying sideways to it. So rotate your orz turrets to a wierd angle a let loose
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Tiberian
*Smell* controller
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The tractor beam does affect smaller ships more, which is pretty logical. As an example, the Shofixti scout gets totally out of control when captured in tractor beam. I guess it has something to do with the ships mass. Maybe someone who knows the code could explain it?
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Shiver
Guest
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The Syreen Penetrator gets pulled around by the tractor beam worse than anything else as far as I've seen. I would assume this is intentional; they didn't want Syreen beating down Chmmr.
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Dalrok
Guest
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Drone is in fact one of the best ships if we consider the prices. Skilled Umgah pilot can beat or hurt badly a Dreadnough, a Marauder or a Broodhome. It's also very effective against Maulers.
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Pages: 1 2 3 [4]
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