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+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Netplay in super melee?
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Phosis
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Netplay in super melee?
« on: December 05, 2002, 09:55:55 pm »

A question for the programmers, or whoever knows. Are you guys planning any net features for the game in the end? Even TCP/IP Play? It would be really cool to hook up with a buddy and blow eachother away, starcon style.
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Zeroarmy
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Re: Netplay in super melee?
« Reply #1 on: December 06, 2002, 03:16:35 am »

....

Toys for Bob is pleased to announce that we will be re-releasing "The Ur-Quan Masters", for modern operating systems. We will be using the 3DO version as our starting point, and although we don't have all the details worked out, just yet, we can share with you some of our goals (many of which were suggested by fans of the game. Thanks!):

-We plan to support Mac (both classic and OSX), Linux, and Windows.

-The game will be available free of charge.

-Players will be able to choose between text and voices.

-We're looking into the possibility of allowing for independant creation of language plug-ins.

-Data, such as graphics, fonts, music, voices, sound effects, and the script will be loaded from standard filetypes. This will allow fans to choose between classic music and 3DO music, or even import their own modifications into the game.
Improved support for modern gamepads.

-We're looking into 2-player supermelee over the internet... Cross your fingers

This list is by no means complete, and we'll continue to release more information as it becomes available. If you have any comments, we'd love to hear from you, and we'll be checking the comments at http://www.star-control.com/ on a regular basis.
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