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Author Topic: Chenjesu and the Mmrnmhrm  (Read 3230 times)
Buschflip
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Chenjesu and the Mmrnmhrm
« on: May 28, 2004, 08:01:17 am »

I'm new to this forum, but i'm  veteran of SC2. I beat the single player countless times for it's great replay value, (I still have the box, disks, and manual) but has anyone ever been able to get a Chenjesu or Mmrnmhrm ships in single player?
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Re: Chenjesu and the Mmrnmhrm
« Reply #1 on: May 28, 2004, 09:24:03 am »

No, can't be done.
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Krulle
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Re: Chenjesu and the Mmrnmhrm
« Reply #2 on: May 28, 2004, 02:29:25 pm »

Nor the Androsynth Guardian.
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Death 999
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Re: Chenjesu and the Mmrnmhrm
« Reply #3 on: May 28, 2004, 07:42:24 pm »

Or, for that matter, Ur-Quan, Kohr-Ah, VUX, Mycon, Melnorme, or Ilwrath. You can get all the others.
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FalconMWC
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Re: Chenjesu and the Mmrnmhrm
« Reply #4 on: May 28, 2004, 08:08:22 pm »

Well you can fudge the .shp files right?  Wink
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umgahbob
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Re: Chenjesu and the Mmrnmhrm
« Reply #5 on: May 30, 2004, 04:20:04 am »

For humor I used to do that on the PC version of the game. I'd try playing with different ships from the start by renaming the shp files.
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Zeep-Eeep
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Ships
« Reply #6 on: May 30, 2004, 04:34:31 am »

Nothing like starting out with a Korh-Ah or Ur-Quan ship Smiley
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Re: Chenjesu and the Mmrnmhrm
« Reply #7 on: May 30, 2004, 04:40:27 am »

Hmm when I did that it totally scrambled the spheres of influence for most species.
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Re: Chenjesu and the Mmrnmhrm
« Reply #8 on: May 30, 2004, 10:44:36 am »

the rename and swaping trick for PC verison of Starcon2 works. But, it gives pretty strange results my example I replaced all Un-Quan Dreads with Androsyth Guardians the game had no problem with crashes. Then, I replaced all the Earthing Cruisers with Dreads then start a new game. After going the the starmap for some reason a blue verison of Un-Quan Sphere of Influence appears. I guess Humans get blue for their color of Sphere of Influence.
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Rib Rdb
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Re: Chenjesu and the Mmrnmhrm
« Reply #9 on: May 30, 2004, 02:35:42 pm »

When I played I replaced the cruiser with the ilwrath, but forgot to make a backup.  I think I quit playing after that.
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RDH_An-R-Kist
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Re: Chenjesu and the Mmrnmhrm
« Reply #10 on: May 31, 2004, 04:30:12 am »

Quote
the rename and swaping trick for PC verison of Starcon2 works. But, it gives pretty strange results my example I replaced all Un-Quan Dreads with Androsyth Guardians the game had no problem with crashes. Then, I replaced all the Earthing Cruisers with Dreads then start a new game. After going the the starmap for some reason a blue verison of Un-Quan Sphere of Influence appears. I guess Humans get blue for their color of Sphere of Influence.

That's pretty funny stuff.... any way to do this with UQM?
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Krulle
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Re: Chenjesu and the Mmrnmhrm
« Reply #11 on: June 01, 2004, 02:23:31 pm »

Quote
Or, for that matter, Ur-Quan, Kohr-Ah, VUX, Mycon, Melnorme, or Ilwrath. You can get all the others.

But the ones you named are in the game. It's just that you cannot build and/or receive them.
The previous mentioned Mmrnmhrm X-Form, Chenjesu Broodhome and Androsynth Guardian are available in Melee, but are not available in any form in-game (not even as opponent).
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Zeep-Eeep
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Re: Chenjesu and the Mmrnmhrm
« Reply #12 on: June 01, 2004, 06:36:05 pm »

Quote

That's pretty funny stuff.... any way to do this with UQM?


There is. If you swap the ship files in the content.zip file
(in in the content directory if you've unzipped them), you
can mix and match as you like. However, it can have some strange
results on your game play. For example, one screen might show
you about to fight Yehat ships, but the conversation screen may show a
Pkunk.
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umgahbob
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Re: Chenjesu and the Mmrnmhrm
« Reply #13 on: June 03, 2004, 03:03:30 pm »

That's exactly how it worked in the pc version. Changing the shp files only changed what you fought in melee. The proper race picture and conversations will still pop up.
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Vassago_Umara
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Re: Chenjesu and the Mmrnmhrm
« Reply #14 on: June 04, 2004, 02:27:44 am »

thats the point isnt it?
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