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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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Author Topic: Random fleet generator  (Read 2862 times)
Juho Snellman

Random fleet generator
« on: December 06, 2002, 05:56:48 am »

I don't know whether anyone else likes playing Super Melee with random fleets, but I've ported my old SC2 random fleet generator to UQM. The desired point value of the new fleets can be set from the command line, and specific ships can be completely excluded (*cough* Mycon *cough*). The source is available from, and a Windows executable from The latter is completely untested, so I'd appreciate reports on whether it works or not.

The program overwrites melee.cfg, so you might want to save any fleets you've been working on before running it.

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