The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 08, 2024, 12:41:29 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Question re: savegame editor
« previous next »
Pages: [1] Print
Author Topic: Question re: savegame editor  (Read 3502 times)
DianaK
Zebranky food
*
Offline Offline

Posts: 2


I love YaBB 1G - SP1!


View Profile
Question re: savegame editor
« on: July 03, 2004, 02:11:02 pm »

Hi there. Smiley I've been using the UQM editor, and I was wondering, is there any way to manipulate Melnorme credits in addition to RUs? Or maybe control how much Biological Cargo you can have at any given time?
Logged
FalconMWC
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1059


Avatar Courtesy of Slyrendro


View Profile
Re: Question savegame editor
« Reply #1 on: July 03, 2004, 09:55:32 pm »

Why not just get all the fuel you want and go to the rainbow worlds? I believe with all of them, you can get everything from the melnorme.
Logged
DianaK
Zebranky food
*
Offline Offline

Posts: 2


I love YaBB 1G - SP1!


View Profile
Re: Question savegame editor
« Reply #2 on: July 03, 2004, 10:32:40 pm »

Thanks, I'll try that. Smiley
Logged
Bobucles
Guest


Email
Re: Question savegame editoror
« Reply #3 on: July 04, 2004, 12:36:14 am »

Actually, you only need 4 or 5 rainbow worlds. The rest can be used to buy fuel from the Melnorme, and sold for profit.
Logged
JonoPorter
Enlightened
*****
Offline Offline

Gender: Male
Posts: 656


Don't mess with the US.


View Profile WWW
Re: Question savegame editor
« Reply #4 on: July 06, 2004, 06:03:21 am »

what would be nice if the guy released the sourcecode for it
Logged

There are none so blind as those who will not see. — Jonathan Swift

My Remake of UQM.
My 2D physics engine
Both are written in C#.
Hyper Sniper
Guest


Email
Re: Question savegame editor
« Reply #5 on: July 19, 2004, 04:24:30 am »

Hey where can I get this savegame editor you're talking about?Huh?
Logged
Deep-Jiffa
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1045



View Profile
Re: Question savegame editor
« Reply #6 on: July 19, 2004, 05:45:02 am »

http://www.classicgaming.com/starcontrol/files/uqm.shtml

Here, with other useful stuff.
Logged

Deep Jiffa Owns j00!
Somebody.
Guest


Email
Re: Question savegame editor
« Reply #7 on: July 21, 2004, 02:21:48 am »

er........ I can't seem to get that web site to work. Could somebody send it to me?Huh or point me to some other web site with it? Email: HyperSniper@comcast.net
Logged
cant find the savegames
Guest


Email
Re: Question savegame editor
« Reply #8 on: July 24, 2004, 12:57:42 am »

hi, i cant fnid the location of the save games
i am using UQM 0.3
where would it put the save games?
Logged
FalconMWC
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1059


Avatar Courtesy of Slyrendro


View Profile
Re: Question savegame editor
« Reply #9 on: July 24, 2004, 01:03:35 am »

See this thread:

http://uqm.stack.nl/cgi-bin/yabb/YaBB.pl?board=Techissues;action=display;num=1090210109

The file mentioned there is the same place the savegame file is.....
Logged
Death 999
Global Moderator
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3874


We did. You did. Yes we can. No.


View Profile
Re: Question savegame editor
« Reply #10 on: July 26, 2004, 09:27:37 pm »

or RTFFAQ or RTFM
Logged
GF
Zebranky food
*
Offline Offline

Posts: 2


I love YaBB 1G - SP1!


View Profile
Re: Question savegame editor
« Reply #11 on: August 01, 2004, 10:13:46 pm »

hey
I can't find the save game files.

I looked into that thread but I can't find it anyway...

please help me...
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: Question savegame editor
« Reply #12 on: August 02, 2004, 09:36:26 am »

The "Application Data" folder may be hidden.
You can see hidden files and folders if you enable this in the "Folder Options" dialog, which you can find in the Tools menu of any folder window.

Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
GF
Zebranky food
*
Offline Offline

Posts: 2


I love YaBB 1G - SP1!


View Profile
Re: Question savegame editor
« Reply #13 on: August 02, 2004, 02:16:51 pm »

found it! :-)

thanks!
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!