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Topic: Changes to combat (Read 4348 times)
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Earnest Eugen Williams
Guest
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Is there anything that can be done about the planets in combat?
Nothing is more frustrating than the early game combat, especially when one dies essentially because one bumped a planet.
Now if this only happened near planets I suppose it could be tolerable. However, one can be in the middle of nowhere and combat WILL HAVE A PLANET.
Never mind that the planet is so small as to actually be a stationary asteroid with some kind of amazing density - it can't be moved and it has a huge affect on the local gravity.
Perhaps the planet isn't small at all... that would mean that the 30 man Spathi space ship is the size of a planet.
Surely in a space ship of this size we could fit more folks?
Just how big are these Spathi? They'd have to be the size of a continent each!
If nobody else sees this as a major annoyance then could someone point me to the requisite lines of the source which create the planets? I'd like to comment that out, no wait, I'll just delete the useless code.
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Captain Smith
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Probably, but that's part of skill regarding the game. Everybody runs into the planets when the game gives you a blind spot occasionally. At the same time, though, the planet is your great equalizer and your best friend in some cases too.
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Shiver
Guest
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It would be nice if deep space encounters didn't have planets, but otherwise I think the topic poster is just whining.
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jabbrwock
Zebranky food
Offline
Posts: 20
I love YaBB 1G - SP1!
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What I'd like to see is an option to turn off zooming when you get close, or to scale it back. The way the screen would zoom in SC2 was the single worst thing about the game - getting blindsided by a planet in a close range chase, having the solar system view zoom in so the planet you're headed for is just barely off screen, and so on. All of it could be fixed by just eliminating the zooming, if you're willing to live with the poor detail view. Or maybe make all zooming player controlled.
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RDH_An-R-Kist
Zebranky food
Offline
Gender:
Posts: 34
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I never really had a problem running into planets, unless it is ofcourse when it does end up in the blind spot.
I always keep in mind where the planet is though.
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Bobucles
Guest
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Maybe there could be an option to have an arrow on the edge of the screen? It'd point towards the planet, so you know where it is. It would change the game balance quite a bit, though.
One thing I learned in combat, was that if you coast for too long, you'll eventually crash into the planet. Be sure to change your course every now and then, and you should be safer.
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Death 999
Global Moderator
Enlightened
Offline
Gender:
Posts: 3874
We did. You did. Yes we can. No.
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If you coast along in certain directions -- the four cardinal directions are best -- and one circuit doesn't smack you into the planet, you'll never hit it. Until an asteroid comes along, or the enemy rams you, or...
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