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Author Topic: Quasi/Hyper Space Co-Ordinates  (Read 6525 times)
Mr._Jangles
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Quasi/Hyper Space Co-Ordinates
« on: September 11, 2004, 06:43:32 am »

Quasi Space               Hyper Space             Descrip
      ÄÄÄÄÄÄÄÄÄÄÄÄÄ             ÄÄÄÄÄÄÄÄÄÄÄÄÄ            ÄÄÄÄÄÄÄ
      448.0 x 504.0             565.7 x 971.2            Delta Lyncis
      458.0 x 492.0             860.7 x 015.1            Unimportant
      466.0 x 514.0             230.1 x 398.8            Spathi Space
      468.0 x 464.0             921.0 x 610.4            Arcturas
      476.0 x 458.0             409.0 x 774.8            Ur-Quan/Thraddash
      476.0 x 496.0             611.6 x 413.1            Ur-Quan Space
      488.0 x 538.0             973.5 x 315.3            Druuge Space
      492.0 x 492.0             005.0 x 164.7            Ilwrath Space
      502.0 x 460.0             318.3 x 490.6            Zoq-Fot-Pik Space
      506.0 x 474.0             190.9 x 092.6            Sol Vicinity
      516.0 x 466.0             567.3 x 120.7            Mycon Space
      520.0 x 514.0             011.1 x 940.9            Slylandro Space
      520.0 x 540.0             589.9 x 621.3            Heart of Ur-Quan
      530.0 x 528.0             775.2 x 890.6            Supox Space
      544.0 x 532.0             036.8 x 633.2            Arilou Space
     *500.0 x 500.0             043.8 x 637.2            Arilou Entrance
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Mr. Jangles....


Zelnick: "Surrender or die"

Kohr-Ah: "Our counter to your statement is simpler,
                just 'die'."
Chrispy
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #1 on: September 11, 2004, 07:57:19 am »

I smell a noob Cheesy
« Last Edit: September 11, 2004, 07:57:26 am by Chrispy » Logged

Zeep-Eeep
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #2 on: September 11, 2004, 10:26:45 am »

No doubt. But, hey, a helpful sort of noob.
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Sander Scamper
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #3 on: September 11, 2004, 11:06:46 am »

There are helpful noobs? =p JK...Welcome!
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"Space is a dangerous place where wimps eat flaming plasma death" -The Zot....or is it the Fot?? We may never know...unless the guy in the back tells us!

UQM/SC2 = World Peace.
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #4 on: September 11, 2004, 10:13:19 pm »

didnt we used to hold noobs by there feet and make them tell us all there dirty little secrets? Grin if anything else we can see how much change this one has. Wink

~DEFIANT
« Last Edit: September 11, 2004, 10:14:12 pm by DEFIANT » Logged
Mr._Jangles
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #5 on: September 11, 2004, 10:21:21 pm »

Im full of info bout the game!!!! ask me ANYTHING  Grin Grin Grin ;
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Mr. Jangles....


Zelnick: "Surrender or die"

Kohr-Ah: "Our counter to your statement is simpler,
                just 'die'."
Chrispy
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #6 on: September 12, 2004, 02:49:25 am »

Why is it called star control?
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Tiberian
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #7 on: September 12, 2004, 03:06:35 pm »

What was the year when Androsynths started their rebellion?
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #8 on: September 12, 2004, 07:44:39 pm »

Quote
Probably 'cause in the first one, you controlled stars?  Roll Eyes

Wrong Roll Eyes
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Sander Scamper
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #9 on: September 12, 2004, 07:53:47 pm »

*puts on his nerd glasses* StarCon, is a direct play on words of the older game Archon, which i'm told is similar in play.
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"Oops!" KA-BOOM!!

"Space is a dangerous place where wimps eat flaming plasma death" -The Zot....or is it the Fot?? We may never know...unless the guy in the back tells us!

UQM/SC2 = World Peace.
Chrispy
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #10 on: September 13, 2004, 07:12:26 am »

Bingo, you win an excuse to post pointlessly and up your post count!
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Art
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #11 on: September 13, 2004, 09:01:46 am »

What evidence do we have for the StarCon/Archon connection? They're made by totally different companies, have pretty different gameplay even though they're in the same subgenre of turn-based strategy with action encounters, and Star Control was always officially called "Star Control" -- StarCon is a totally unofficial nickname. It only actually became a game name when they decided to call Star Control 4 that to make it sound cooler.

I can't think of any particular reason for Star Control to be called that except that the original version was an expanding, territory-control game where you did, indeed, seek to control more stars than your opponent. (Of course we all know the game-story explanation about how the Earth faction of the Alliance is named after the original space-based military body of the UN that primarily served as a peacekeeping and police force directing the colonization efforts.)
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Art
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #12 on: September 13, 2004, 09:03:19 am »

Ach, never mind, just found this thing:

http://uqm.stack.nl/cgi-bin/yabb/YaBB.pl?board=Gendiscuss;action=display;num=1052236603

Who'dathunkit.
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Sander Scamper
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #13 on: September 13, 2004, 02:38:59 pm »

Ripped shamelessly...

Game. Set. Match, Art =p

Post count upperer!
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"Oops!" KA-BOOM!!

"Space is a dangerous place where wimps eat flaming plasma death" -The Zot....or is it the Fot?? We may never know...unless the guy in the back tells us!

UQM/SC2 = World Peace.
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Re: Quasi/Hyper Space Co-Ordinates
« Reply #14 on: September 14, 2004, 02:09:33 pm »

Quote
and Star Control was always officially called "Star Control" -- StarCon is a totally unofficial nickname. It only actually became a game name when they decided to call Star Control 4 that to make it sound cooler.

Wasn't the executable named starcon2.exe?
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