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Topic: Dnyarri Flower Power? (Read 5881 times)
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Certainly if we put all purported forms of psi phenomena together and say they're all manifestations of the same force ("psychons" or whatnot) something with as uber-powerful telepathic powers as the Dnyarri should show some capacity for other forms of psi like precognition, clairvoyance and psychokinesis. My guess is that in the SC2 universe pre-cog and clairvoyant abilities are in general weaker, since they perceive mindless physical objects rather than other minds -- the Pkunk need to use all kinds of weird mojo to see into the future (communicating with spirit guides and things, that provide the other end of what's essentially still a telepathic transaction between minds) while they don't describe needing any such aids to "see into your heart". Probably the Dnyarri are too unpleasant for the higher-dimensional spirit guides to want to give them much help with fortune-telling.
As far as psychokinesis, maybe messing with actually using psychic powers to alter physical reality is the sort of thing that got the Androsynth killed (using otherworldly forces like Dimensional Fatigue and whatnot), and maybe the Dnyarri are perceptive enough to realize this. Or maybe they're just too lazy to exert any physical force of their own and prefer to have everything done by big, strong slaves.
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Art
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Well, I percieve clairvoyance, and all those other things as stupid "john edward' crap, so its a moot point for me... I always just assumed that they have a natural reciever for brain waves that translate them into speech, and they can transmit, powerfully enough, to overwrite the brain waves. Sort of like the Chenjesu with their hyperwave.
Too bad the Pkunk would disagree with you, and their powers seem to work...
But yes, I think you could define all psi as mind-to-mind interaction, at least within the SC2 universe; the Pkunk see the future and see things light-years away because they can communicate with the minds of beings who live in higher dimensions that they call "spirit guides" and "gods".
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0xDEC0DE
*Many bubbles*
Offline
Posts: 175
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Hey, no fair taking the quote out of context like that:
"I've always wanted my fortune told. Would you mind?"
Not at all. You are an open book to me. Ahhh, how quaint your little life is. So refreshing. Anyway, I see in your future, that you will be jumping across the galaxy through dimensional doorways which are at your beck and call. This ability you shall receive from a mysterious, and yet somehow I sense, lovable alien race called ArilouLaleelay, or LalilouArilay, or LoopylooHappyday, or something like that. Also I sense that you will have 14 children, and die at an early age. ...which means that the last prediction is not really part of their prophecy, and as such, does not count towards their accuracy rate, in my opinion.
But I suppose I could concede the point and say that their prophecies are 99.5% accurate.
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"I’m not a robot like you. I don’t like having disks crammed into me… unless they’re Oreos, and then only in the mouth." --Fry
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Dude, you don't *know* that the prophecy isn't true. Zelnick's certainly got quite a few grandchildren at the end of the game -- not as many as you might expect from 14 kids, true, but nothing says they'd all have to be visiting him at the same time. And his age is indeterminate at the end; he's certainly graying, but he seems a lot more like someone in his 50s or early 60s than someone at a ripe old age of 80 or 90. And if he died fairly soon afterwards, I think it might be fair to call dying in one's 50s an early death, especially if we live in a future society where technology regularly lets people survive past 100.
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Randomuser
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And, it's not like we know how long "early" is compared to the Pkunk. Maybe the pkunk live to be 200+ years, so dying then would be considered young to them if they haven't had much contact with humans.
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