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| | |-+  easy-bake ship machine.
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Author Topic: easy-bake ship machine.  (Read 2223 times)
IBT
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easy-bake ship machine.
« on: September 17, 2004, 03:50:01 am »

is there any easy ship making program for this? it would be neat if you could just whip out a new balenced ship for super meelee once every week.
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Captain Smith
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Re: easy-bake ship machine.
« Reply #1 on: September 17, 2004, 03:56:15 am »

Got to have an interesting challenge from somewhere if you're experienced.  I know I've had to get creative to find things that still challenge me in super-melee against the computer.  Lately I've been doing Ilwrath (me) versus the world.

But maybe this is something that'll be done post 1.0 along with the scenario makers and such.
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IBT
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Re: easy-bake ship machine.
« Reply #2 on: September 17, 2004, 04:14:42 am »

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Lately I've been doing Ilwrath (me) versus the world


try sylandro and zoqfot against kohr-ah and kzer-za
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Art
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Re: easy-bake ship machine.
« Reply #3 on: September 17, 2004, 07:17:30 am »

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is there any easy ship making program for this? it would be neat if you could just whip out a new balenced ship for super meelee once every week.


That sounds like a nontrivial task to me. Interesting new ship behavior wouldn't be the sort of thing you could pop out of a cookie-cutter program.
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Captain Smith
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Re: easy-bake ship machine.
« Reply #4 on: September 17, 2004, 09:14:07 am »

It's all been done.  Besides, I chew up Kohr-ah with Zoqfot's  Grin

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try sylandro and zoqfot against kohr-ah and kzer-za

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Zeep-Eeep
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Re: easy-bake ship machine.
« Reply #5 on: September 17, 2004, 06:37:34 pm »

Sad but true, this would be quite a task. Drawing the ship and such would be fairly easy, as would be adding in things like recharge rate, speed, crew. However, the actions of the main weapon and secondary weapon/defence would be a bit more tricky. I'm not sure, but it might require re-compiling UQM.
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Sander Scamper
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Re: easy-bake ship machine.
« Reply #6 on: September 17, 2004, 10:56:18 pm »

Wouldn't the new ship and it's weaponry have to be coded and drawn?
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Re: easy-bake ship machine.
« Reply #7 on: September 18, 2004, 03:19:55 am »

hmm. that kina sucks, recompileing?
the drawing part is easy, i was thinking you could just dray the ship pointing up, the easy-bake ship machine would doo the other angles, you would have an array of weapons to choose from and you could place launch points on it, unfortuneatly, cpu ai would be a problem, and you wouldent make a howzer cannon equivalent with what i have in mind.

ofcourse, i have no codeing exp...


man im clever... easy-bake ship machine, haha...
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