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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Starbase animation  (Read 6787 times)
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Re: Starbase animation
« Reply #30 on: September 25, 2004, 11:38:09 pm »

I disagree; the bottom one looks much more real, or at least more like a ship that's seen use -- the scoring and discoloration on the surface from micrometeorite collisions, flying through the atmosphere, and so on. Untextured CG models tend to look like shiny plastic toys, which is one reason I often prefer 2D graphics to 3D ones when the 3D ones aren't detailed.
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Re: Starbase animation
« Reply #31 on: September 26, 2004, 11:04:07 am »

One of the things that's always bothered me about most SF series on TV since computer animation started gaining popularity in the early 90s, is that the ships always seem to be fresh from the cleaner's. I mean, they're squeaky clean! Unless there's an enormous force of unemployed spacemen waiting to scrub the windshield every time there's a delay at a wormhole, I really don't think it's very plausible.
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Re: Starbase animation
« Reply #32 on: September 26, 2004, 01:07:16 pm »

Of course, the one above it looks like plastic, but the one below it doesn't look mechanical, IMHO. Keep the line and boltings on the hull, and maybe add a rivet or something to make it actually look like a machine.
Of course, thats just my opinion, and after playing Eve for so long, I may be slightly biased. =p
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