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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Fanart designs  (Read 43421 times)
Death 999
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Re: Fanart designs
« Reply #120 on: November 09, 2004, 12:29:48 am »

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Death> What ships?


The earthling destroyer and carrier and large destroyer look almost identical to the Mmrnmhrm ship. The Kzer-Za design is roughly similar, at least displaying similar esthetics.

The Kohr-Ah ships posted on Oct 26/27 (depending on time zone) and the Supox battlestation have a very similar wide turret style, though they differ in color (big deal). I think it's the way the Supox come out to blade-like protrusions, much like the sweep of the Kohr-Ah ship you drew. Note that this is sharply in contrast to the blocky industrially simple Kohr-Ah ship design we see in the game.

The Mycon and Chenjesu are well-differentiated from the other races. Similarly with the Yehat and Pkunk, though I was surprised that the Pkunk ended up so angular; in SC2, their ship was one of the more flowing designs, and this fits with their attitude.
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Re: Fanart designs
« Reply #121 on: November 09, 2004, 11:36:27 am »

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!

Which one's the Fot?!  The middle guy?

Yes! As I understand it, the game code refers to the Green guy as the Zoq, the middle one as the Fot, and the blue thingy as the Pik.
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Re: Fanart designs
« Reply #122 on: November 12, 2004, 12:55:34 pm »

I would like to say your work is AWSOME!

It just makes me sad that no big company is going to invest its time and money into this great universe that is created.... they should hire you as the artist.....

The only race I don't agree with is the Shofixti, they looked better while they were rat-fox like..... instead of mouse like.... at least they looked cool from waht I saw in SC2
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Re: Fanart designs
« Reply #123 on: November 14, 2004, 11:47:49 pm »

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I made my own creature ref sheet with the gfx from the game folder so I get all the frames. I think the carousel beast is my favourite.





Hey the top right of the 1st picture.... is that the animal the the Spathi were so scared of...?


I never got that... did they ACTUALLY harm the spathi, or were the spathi just really scared of them?
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Re: Fanart designs
« Reply #124 on: November 14, 2004, 11:52:46 pm »

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Here's the Taalo. For my story I was thinking they could appear in normal space with their giant asteroid ship hail the captain, but without saying anything...
Pic

Then the camera zooms out and reveals...
Pic

...who apologizes for his little friend not being very talkative. I flipped the eyes upside down and made a mouth-like line to make it look more friendly.

Maybe there's some sort of emergency in another part of the universe where they bring the captain and some allies, or the original SC2 map just expands, revealing new systems.

edit: I'll be getting to the precursor ships sooner or later...




I thought the Taalo where um.... like the chenjestu all like crystal like... hmm Undecided
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Re: Fanart designs
« Reply #125 on: November 15, 2004, 05:01:44 am »

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I never got that... did they ACTUALLY harm the spathi, or were the spathi just really scared of them?


From the resource guide:
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Fortunately, the "Evil Ones" do not appear to find human flesh particularly tasty and will not attack your lander when you make planetfall on Spathiwa. However, if you touch an Evil One, be prepared for a vicious attack! The best strategy is to remain at a distance from the creatures, stun them into submission, and then carefully pick them up, one at a time. When you think you are done and have returned to orbit, you may want to make one last Biological Scan, just to insure that you haven't left any Evil Ones on the surface. You wouldn't want the Spathi to return to Spathiwa only to be cruelly devoured, would you?

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Re: Fanart designs
« Reply #126 on: November 15, 2004, 08:02:18 am »

The Spathi High Council mentions about the Evil Ones enjoying the "sweet Spathi flesh" too, so I'm guessing yes, they munched on Spathi.
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Re: Fanart designs
« Reply #127 on: November 17, 2004, 06:11:40 am »

I thought the spathi high counsil was just so scared they made stuff up... being as they were cute, and I don't even thing touching them made em attack you....
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Re: Fanart designs
« Reply #128 on: November 17, 2004, 06:59:36 am »

Maybe the Evil Ones go into hibernation when there's not enough food around? I believe there are species that employ this particular survival technique on Earth, although I'm not sure which ones , so don't quote me on that.
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Re: Fanart designs
« Reply #129 on: November 17, 2004, 07:55:42 pm »

actually, when you touch them, they cause massive damage... don't ever run over one unless you have the special lander shield.

and I also agree... they are cute... EVILY CUTE... with... evil... and such...
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Re: Fanart designs
« Reply #130 on: November 17, 2004, 09:38:26 pm »

Aye.  They cause alot of damage.  I even lost my lander to one the first time I was playing with UQM.  Still getting used to the controls.  meh.
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Re: Fanart designs
« Reply #131 on: November 20, 2004, 04:59:32 am »

I imagined the Syreen world when it was being terraformed by the Mycon.



See bigger pic at  http://www.classicgaming.com/starcontrol/fan/3drender13.shtml

What do you think?
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Re: Fanart designs
« Reply #132 on: November 20, 2004, 11:57:27 pm »

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I imagined the Syreen world when it was being terraformed by the Mycon...What do you think?

I think it looks great! I remember looking through the PONAF 3d Gallery a little while ago and seeing all your stuff, it's really top notch. The one you made of the slave-shielded earth is fantastic- that was my desktop backgroud for a few months.
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Re: Fanart designs
« Reply #133 on: November 21, 2004, 06:00:34 am »

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I think it looks great! I remember looking through the PONAF 3d Gallery a little while ago and seeing all your stuff, it's really top notch. The one you made of the slave-shielded earth is fantastic- that was my desktop backgroud for a few months.

May people think that you need a top notch computer or doftware.  But they are wrong.  Computers are rigid, unlike pencils.

To make those pics I used MicrograFX Picture Publisher 7 (which is some sort of simpler Photoshop that runs in an AT-80486.  That software came with my cheap scanner.

The 3D software I used is called Trispectives and it is a demo that is somehow buggy.  That demo came with a generic video card that had not hardware acceleration.  The only shapes that could be built were merely geometric.  Forget about modeling plants or human with that software.  Forget even about a smooth japanese-style mecha.

I learned that computer is like a rigid pen.  It brings better finishing but you need to master pen before mastering computer.

So IMO a pencilled work worth far more than a shiny and neat computer graphic.

I also brought that concept of mixing drawings and computer graphics to a comic called "Atarsia" (Copyright (c) José Pablo Luna Sánchez)

See gallery of pics contained in the comic at http://www.geocities.com/galerias01/atarsia.html
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Re: Fanart designs
« Reply #134 on: November 21, 2004, 06:08:37 am »

The "Atarsia" comic is being published by Plan 9 magazine in Costa Rica.  It's a scifi story of a space cop who had been told a legend about a goddess.  The presence of a strange ship with very high tech (unseen to those days) that hunts criminals brought her (the cop) the idea that it could be the goddess of the legend.

Since then, she is after, as she wants to uncover the mistery of the goddess.

I guess I must than Starcon for keeping the scifi spirit alive.

In Japan, scifi is having a boom.  My guess it is a matter of time before it reaches us.
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