Pages: 1 [2] 3 4 ... 6
|
|
|
Author
|
Topic: Your LEAST favorite ship (Read 27130 times)
|
CyrodyllEmpire
Zebranky food
Offline
Posts: 11
Location: QuasiSpace
|
I hated being the Zot Fot Pik Tick and I hated fighting the Spathi Iluder. Nothing like long battles against them...
|
|
|
Logged
|
|
|
|
Oneiric
Guest
|
Everyone seems to be bashing Umgah Drone. I liked it. We used to play Melee with equal Armadas and I'd usually put in a couple of Drones. They are cheap and the sheer surprise value of well handled Drone can win a battle. Aim, zip backwards catch them in the the cone of death. Granted, Umgah Drone is useless against some ships.
Least favorite.. Spathi Eluder for endless fights. Or Ilwrath for simply being quite useless. Too slow and short range.
|
|
|
Logged
|
|
|
|
Dave Smith
Guest
|
Spathi vs. Spathi fights were the absolute pits. More often than not they'd come down to whoever would screw up and smack into a planet first. If that combo came up and both players were even we'd usually flip a coin to see who would just give up and move on to the next setup.
I'd have to say my least favorite ship was the Ilwrath Avenger. Sure you know how close you were based on the zoom in level, but I could never keep track of my bearing. Too often I'd decloak facing the wrong way!
Someone mentioned the Earthling Cruiser... that ship could do quite well IF you managed to find the planet to do a gravity whip. A fast moving Cruiser, able to point-defense incoming shots while launching powerful homing missiles is pretty tough. You just have to watch out for the planet once you've built up your speed.
|
|
|
Logged
|
|
|
|
Maphisto
Guest
|
I believe you're not taking into account the fact that the illwrath would automatically track onto your opponent if you fired it's weapon while cloaked instead of decloaking then firing. I do agree with the Spathi vs. Spathi comment though, that's usually how it goes, although you could probably say that abour the sylandro probe as well.
|
|
|
Logged
|
|
|
|
nim
Guest
|
I always hated fighting the Mmrnhrnm (forgot how that was spelled) X-Form... gawd, those fights were overly long.
Playing as... prolly the Umgah drone. I don't know if I ever got a win with that machine.
|
|
|
Logged
|
|
|
|
|
Exceed
Zebranky food
Offline
Posts: 10
|
You've got a point there. Mycon Podships can be taken down by nearly any ship in the game. Even the lowly Stingers and Umgah Drones
|
|
|
Logged
|
|
|
|
Parker
*Many bubbles*
Offline
Posts: 122
|
Mycon Podships had bastard (read: really good!) AI though, they would frequently take advantage of the planet's gravity well and match top speeds with your flagship so that they could regenerate, or fire a plasma ball and you while you give chase.
|
|
|
Logged
|
|
|
|
|
Megagun
Enlightened
Offline
Gender:
Posts: 580
Moo
|
my least favorite ship was probably the Umgah.. i really NEVER killed a ship with it..
oh and.. MmrnMhrm RULED!!!! if i die in a battle against a Kohr-ah or Ur-quan... i always picked out Mmrnmhrm! warp in, y-form, and keep shooting until its dead..!
|
|
|
Logged
|
|
|
|
Shiroko
Guest
|
Spathi Eluders should become immune to their own missiles in this version. This will force a normal fight between Eluders and leave it untouched for the other battles.
I actually like the Illwarth, but I will admit it is rather useless as you need a worse human opponent to win.
-Shiroko
|
|
|
Logged
|
|
|
|
Casey Monroe
Guest
|
I was actually rather fond of the Umgah...it was exceedingly difficult to get any damage done with it, but you could sit safely behind that anti-matter cone for pretty much as long as you wanted.
Incidentally, the Earthling Cruiser is useless in most of the later games, but I remember it not being half bad in the Genesis version of SC1. My brother kept picking the Ur-Quan Dreadnought, and I would pick the cruiser--all you had to do was keep the fight at long range. His fighters were useless--point defense lasers took them out--and if you kept between his angles of fire (and kept the ship pointing at or away from him, to minimize your profile), you could pound him with nukes at will and not worry about getting hit.
Then, in SC2, suddenly the Dreadnought was faster than me. I seem to remember being able to outrun a Dreadnought in the Genesis game. Am I wrong?
|
|
|
Logged
|
|
|
|
Ph@nToM
Zebranky food
Offline
Posts: 11
Life is just a game...and death is just the same
|
ErekLich I wouldn't say the Podships are the absolute worst. I've got many victories with those. All you do is build up enough thrust, heading away from the enemy and turning around to nail him down with those plasma tracking blobs.
The worst is probably the Umgah's or Illwrath.
|
|
|
Logged
|
|
|
|
Riddles
Guest
|
The ZFT ship is anything but useless, its spray gun can do some good damage...
COnsider this.. an Ur-Quan master launches his fighters, the chase you.. what o u do, u run then turn around and spray them... problem solved.. and when the Ur-Quan has very few crew left, you can use your superior agility to come on for the kill.. and exterminate the Ur-Quan with the secondary fire... they almost never know what hit them...
Earthling ship.. good for taking out probes in the begining of the game (good at it, not great) And can do some damage to the Ur-Quan if they warp on different sides of the map...
the iLwarth are kinda useless.... they can do some damage to the Kohr-Ah (sometimes)
Umgah are the best!!!......... harharhar... (umgah humor)o
|
|
|
Logged
|
|
|
|
Kelju Ivan
Guest
|
I hated the Chmmr Avatar, because with some ships it was impossible to destroy, even if your opponent just sat there doing nothing. Against any other ship you have at least a theoretical chance of winning with the wrong kind of craft.
|
|
|
Logged
|
|
|
|
Pages: 1 [2] 3 4 ... 6
|
|
|
|
|