STraydog
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Wouldnt it be awesome if Starcontrol 2 were to be ported to the nintendo DS? The system has all the capabilities required for at LEAST a non voiced version of the game. The touch screen would be good to navigate menus, and the starmap...any comments?
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TiLT
*Smell* controller
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To boldly go where no Spathi has dared go before
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Heh, the replies to threads like these are getting funnier and funnier.
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Rib Rdb
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Darn. I was just going to ask about a DS port as a joke. What's with people posting these game related topics to the Starbase Cafe anyways?
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Rib Rdb
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By the way, the UQM music sounds great on the DS.
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Rib Rdb
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Well, the stylus is awesome. I didn't trust developers to use it well after what I saw at E3, but they did a great job on Mario (the only game I've played). I think that's the best part, but the dual screens, powerful hardware, microphone, and wireless are also all new things to the handheld console world, and it will be interesting to see how well they are used.
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Death 999
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We did. You did. Yes we can. No.
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I think we should port UQM to not merely the Commodore 64 and Colecovision platforms -- Atari 2600 too! I'm sure players will get used to flipping the difficulty select switch to alternate between primary and secondary weapons.
We should also make sure to port it to the Babbage machine in case we get sent back in time.
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« Last Edit: December 03, 2004, 01:11:50 am by Death_999 »
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Shiver
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HAY GUYS LETS PUT STAR CONTROL TWO ON PUNCH CARDS! THERE'S NOTHING MORE AWESOME THAN PUNCH CARDS!!!
[link=http://www.digibarn.com/history/first-chm-visit/Image16.jpg]HELL YEAH[/link]
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dfhdfh
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Edit: Then you could prove conclusively what ship is best.
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THE_AMAZING_NEMT
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Nintendo is going to be in DS when they realize this thing is big, ugly, and everyone already played Mario 64 in 1996.
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