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News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  finding the creature
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Author Topic: finding the creature  (Read 4717 times)
Deus Siddis
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Re: finding the creature
« Reply #15 on: June 03, 2005, 06:11:29 am »

And then you could destroy their cities with your blaster! Haha yes!  Cool

I like it. Almost as good as dropping a small planetoid into their ocean.
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Novus
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Fot or not?


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Re: finding the creature
« Reply #16 on: June 03, 2005, 12:49:40 pm »

As far as I can tell from the source code, UQM is just reusing the same ship over and over again, switching the captain name and refilling the crew every time around. I think this is supposed to mean that the enemy are building new ships faster than you can destroy them.
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fossil
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Re: finding the creature
« Reply #17 on: June 03, 2005, 01:25:35 pm »

Quote
As far as I can tell from the source code, UQM is just reusing the same ship over and over again, switching the captain name and refilling the crew every time around. I think this is supposed to mean that the enemy are building new ships faster than you can destroy them.

That is exactly the point. The ships are not really infinite per se, but they can simply build them pretty quickly Smiley But of course, the amount of ships a player would encounter trying to fight through the planetary defenses is virtually infinite. Just consider how quickly you can restock your escort fleet at the Starbase.
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A._J.
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Re: finding the creature
« Reply #18 on: June 04, 2005, 02:29:36 am »

Quote
And then you could destroy their cities with your blaster! Haha yes!  Cool

I like it. Almost as good as dropping a small planetoid into their ocean.


Hmmm, taking over planets...
Might give a point to the "Empire of Zelnick."

Someone needs to mod that in. Grin
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