michael
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awwwww.....the guardian is IMO the most fun ship.
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Death 999
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We did. You did. Yes we can. No.
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Many games let you alter the course of history. Have you only played the original Escape Velocity lately?
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Deus Siddis
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You are thinking of the later two escape velocities.
In the original, you could not alter anything, except by doing the alien mission, which would mean that their deadly fighters would appear here and there from then on.
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Death 999
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We did. You did. Yes we can. No.
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I was asking him if he only played EV 1 precisely because you can never change anything in that game; this would explain why he thought the ability to affect history was something unique to UQM.
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Deus Siddis
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I think the first Escape Velocity was still the best of the series. The later ones just didn't have that "clean" feel.
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Death 999
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We did. You did. Yes we can. No.
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Lack of shot relativity killed the game. SC makes up for it with wraparound and the planet.
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Deus Siddis
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Starflight and Starcontrol beat the ass off of the Escape Velocities. I only meant EV was better than its sequels.
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Krrtzz
Zebranky food
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It's not easy being a crystal...
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I think mine is possibly the Pkunk. The reincarnate is just wrong. When it reincarnates it's basically another 20pt ship as far as I'm concerned. Then another. And another. Its worth that much because of the reincarnate, but when the reincarnate is as powerful as it is I think the Pkunk is undervalued at 20. 30 is more accurate IMHO.
Oh, and since one of my SC affinities (as well as Chenjesu) is the Yehat, that helps me hate Pkunk even more!
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Death 999
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We did. You did. Yes we can. No.
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The Pkunk is, aside from the ressurrection, a 10 point ship. The ressurrection gives you an average of 2 of them, so its point value is doubled.
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re_miks
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I love YaBB 1G - SP1!
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Least favorite ship? Probably the Druuge Mauler. It is a clumsy, too hittable ship, its weapon's annoying (both as a player, in which case it is hard to use, or in the computer's case, in which it is sometimes capable of painful hits), its energy regeneration's pathetic, and its secondary is just a pathetic way to cover for the pathetic energy regeneration rate.
The Druuge should pay ME a hundred slaves so I'll vacate a position at my fleet and use it for a Mauler.
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Captain_Smith
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That's relative. I definitely believe the Pkunk code needs a "resurrection limit". Occasionally the thing hits the lottery and turns into a terminator ship. I recall at least three times that my half my fleet was cut down in melee by a Pkunk that just WOULD....NOT....DIE! For the last time it happened I lost count at a dozen resurrections and it went on some more before it finally stayed dead.
The Pkunk is, aside from the ressurrection, a 10 point ship. The ressurrection gives you an average of 2 of them, so its point value is doubled.
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kevhoffer
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In re: to Harth1026's dislike for the Androsynth Guardian:
Hahahahahahaha!
Yes, very true. Odd ship. One minute it's a child's toy, the next SCREAMING DEATH!
he he...
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Valaggar
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I hate the Spathi Eluder/Discriminator. It's so painful to fly that big target with backwards BUTT missiles... and ugly sounds and weapon graphics... and horribly unnerving against a Probe.
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« Last Edit: June 29, 2007, 08:34:30 pm by Valaggar »
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