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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: cheat codes  (Read 35118 times)
omegasupreme
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Re: cheat codes
« Reply #30 on: June 27, 2005, 07:10:02 am »

Where I can change the values of the starting resources (RU) in source code?

Again:

What source file (*.C / *.H) contains code line, which defines amount of money in the beginning of the game???

sorry bad typing
« Last Edit: July 01, 2005, 03:37:03 am by omegasupreme » Logged

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Re: cheat codes
« Reply #31 on: July 01, 2005, 03:39:44 am »

Anyone?  :-/
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Re: cheat codes
« Reply #32 on: July 02, 2005, 12:05:50 am »

You could just get the save game editor!

Its better than a cheat code. You edit your ships modules,crew,fuel,R.U. Thats really usefull reply if you want me to tell you how to get it.
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Re: cheat codes
« Reply #33 on: July 02, 2005, 03:55:50 am »

please forgive my newness and perhaps even sorely misinfomedness (not a real word but it works)

what I am wondering, and please remember I am an artist not a programmer, how hard would a time effect be.
what I mean is... I would like to slow down time as I travel through the game, perhaps only as much as a third perhaps as much  half speed, this way the days didn't move so quickly. yes my husband has beaten the game many times, and I have been able to just barely beat it once. I am just not the gamer he is. In other words an easy and even perhaps easiest setting. now do not get me wrong the one time I beat it I was proud as could be, and I have been waiting A LOOONG time for this... we have a pc set up as a entertainment pc, for arcade style games and when I heard this build was stable I grabbed it set it up there and am playing it with a PS1 pad, but wouldn't you know it I STILL SUCK. I had sorta hoped it was those 3do pads... but nope. originally I figured a slider system would be best, but if that is out of the question just a resource hack? something I could switch in and out, he hates the idea and wouldn't play it then.

By the way team GREAT WORK you brought the joy of playing SC 2 back thanks!!!
ps sorry if this is over long I have been told I am very long winded.
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Re: cheat codes
« Reply #34 on: July 02, 2005, 01:44:06 pm »

Hmm, not sure about time deceleration, but it should be possible to move the final "game over" date back with a simple code hack.

If the solution was a code hack, you would wind up with a seperate executable. In theory, your husband would be able to play the original, and you could play the modified version in parallel.

Just to clarify, is your problem that the game is over too soon, or that gamplay itself is too rapid (i.e. super melee is too fast)?

In the meantime, make sure you pursue all in-game avenues for slowing down the kohr-ah.  Smiley
« Last Edit: July 02, 2005, 01:45:49 pm by Halleck » Logged


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Re: cheat codes
« Reply #35 on: July 03, 2005, 09:35:59 am »

I guess you would say that the game is over too fast... what would be neat is the ability to slow the passage of the days but the games speed (ie the movement of ships in combat and in hyperspace) wouldn't change.. so the kohr ah would start their march on the same date but it would take longer for that date to arrive. so in other words the game time passes more slowely in real time.
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Kohr-Ah Death 213
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Re: cheat codes
« Reply #36 on: July 03, 2005, 10:06:19 am »

i think that would rock, because personally i like to beat the crap outta things in "story" mode, its fun and challenging, Especially if your gonna visit the sa-matra before you get "the necessary adjustments"

i would love the time to go by slow
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Re: cheat codes
« Reply #37 on: July 09, 2005, 01:16:45 am »

Quote
You could just get the save game editor!

Its better than a cheat code. You edit your ships modules,crew,fuel,R.U. Thats really usefull reply if you want me to tell you how to get it.



I'd like to get ahold of that, I've been looking but no luck so far

Thanks!
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Re: cheat codes
« Reply #38 on: July 09, 2005, 04:48:58 am »

Quote



I'd like to get ahold of that, I've been looking but no luck so far

Thanks!


Same been looking for it myself.
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Kohr-Ah Death 213
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Re: cheat codes
« Reply #39 on: July 09, 2005, 06:18:34 am »

i could set it up on my website for download if nobody can find it...
OR you could go to www.classicgaming.com/starcontrol and goto the files section, under The ur-quan masters files, and its there
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Re: cheat codes
« Reply #40 on: July 09, 2005, 06:20:40 am »

oh also, if you tweak the key configuration and have the debug ver. of uqm, you could have some pretty awesome cheats.
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Re: cheat codes
« Reply #41 on: July 09, 2005, 07:39:53 am »

Quote
i could set it up on my website for download if nobody can find it...
OR you could go to www.classicgaming.com/starcontrol and goto the files section, under The ur-quan masters files, and its there


Where in the files section? I checked all through it and didnt find anything mentioning a Save game editor.
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Kohr-Ah Death 213
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Re: cheat codes
« Reply #42 on: July 09, 2005, 07:49:48 am »

Right Click ¬  http://www.dickweed.0nyx.com/sc/uqm_save_editor.exe

and choose "save as.."
« Last Edit: July 09, 2005, 07:50:46 am by jhguitarfreak » Logged

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Re: cheat codes
« Reply #43 on: July 09, 2005, 07:58:26 am »

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Right Click   http://www.dickweed.0nyx.com/sc/uqm_save_editor.exe

and choose "save as.."


I downloaded it but for some reason it errors when i try to run it.
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Kohr-Ah Death 213
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Re: cheat codes
« Reply #44 on: July 09, 2005, 07:59:41 am »

what kind of errors, i'll re-upload it in 5 minutes if its a problem with the rar file

and also dont forget i have saved games at my site too in self extracting rar files
« Last Edit: July 09, 2005, 08:00:33 am by jhguitarfreak » Logged

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