|
Captain_Smith
Guest
|
Buy it from them or trade something with them (not telling what would be good lest it be a spoiler) for it. Your choice. Remember though this choice can effect a few future things within the game.
|
|
« Last Edit: June 04, 2005, 09:45:56 am by Captain_Smith »
|
Logged
|
|
|
|
|
|
Death 999
Global Moderator
Enlightened
Offline
Gender:
Posts: 3874
We did. You did. Yes we can. No.
|
Also, there are unicorns in Archon. But alas, this too is irrelevant.
|
|
|
Logged
|
|
|
|
Deus Siddis
Enlightened
Offline
Gender:
Posts: 1387
|
What kind of attacks do the unicorns have?
|
|
|
Logged
|
|
|
|
|
Deus Siddis
Enlightened
Offline
Gender:
Posts: 1387
|
I thought that (mythological) unicorns just had incredible healing powers and such. But I guess that wouldn't be much fun in a combat type game.
|
|
|
Logged
|
|
|
|
Death 999
Global Moderator
Enlightened
Offline
Gender:
Posts: 3874
We did. You did. Yes we can. No.
|
They shoot rapid fire horn bullets. And they can jump over stuff, like lava or bushes.
|
|
|
Logged
|
|
|
|
Deus Siddis
Enlightened
Offline
Gender:
Posts: 1387
|
Oh, hehe. I guess that works too. This archon game must have a sense of humor, much like SC. Was there just the old dos one, or were there archon sequels/remakes that are more advanced?
|
|
|
Logged
|
|
|
|
Culture20
Enlightened
Offline
Posts: 917
Thraddash Flower Child
|
"Horn-bullets" was acurate from a game-mechanics point of view, but I always saw them as energy bolts (countering the Basilisks' eye beams). Archon was rather humorless actually. It was just a darn good game with a fantasy base. So good that I made it an official game in my D&D campaign settings; played like the holo-chess in Star-Wars.
There was an isometric Archon remake (Archon Ultra, Archon 2000?). But it seriously changed the balance. All of the creatures got a second action button, and the Phoenix's secondary was too powerful: a long-range tracking missile (firey-feather).
|
|
« Last Edit: June 07, 2005, 10:52:49 am by Culture20 »
|
Logged
|
|
|
|
|
|