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Topic: Two Joysticks, but not two players? (Read 2486 times)
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endurion
Zebranky food
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Posts: 1
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I hope I am missing something here, but I have tried the obvious fix for this and it does not work!
In the keys.cfg there are configurations for two joysticks - but if you look, both the first and second joystick bindings are set to "Player-1"'s controls. So, after configuring both joysticks they only work for player-1, and this is not very conducive to Super Melee! So, when I go and replace all of the Second Joystick's player references from 'Player-1' to 'Player-2' the game refuses to start!
The only fix I have found is to comment out a whole lot of the "Second Joystick" controls section, and replace "Player 2's Flight Controls" keyboard bindings with joystick bindings. This makes Super Melee playable. But, it seems to me that we should be able to set Player-2 as the owner for bindings on the "Second Joystick" - but we can't - it seems.
Am I missing something?
Chris
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fossil
Core Team
Frungy champion
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Posts: 94
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Please remember that these are still alpha releases . I believe this problem has been fixed in the current codebase, so you should consider updating to one of the more recent builds. The key configuration was reworked to allow for easier control templates assignment and swap. You can get the Windows binaries here, or build from CVS yourself.
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Razorback
Frungy champion
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Posts: 99
We are all *happy campers*
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There's a couple good joystick posts buried here somewhere, I'll give them both a bump. Wonder if there should be a joystick-sticky? I would think that would be the most commonly looked up thing.
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Sage
*Many bubbles*
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Razorback: Rather than scold you for bumping threads which had been answered, I will instead suggest that you should have just linked to the threads you wanted to reference. That would have made a lot more sense.
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Razorback
Frungy champion
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We are all *happy campers*
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Yeah, you're right. Sorry about that, just didn't think it through properly.
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