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Topic: problem with compiling sourcecode (Read 2303 times)
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Daze
Zebranky food
Offline
Posts: 3
I love YaBB 1G - SP1!
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Hi all,
I tried altering the source code a bit. Had some fun in altering the ships and resources on planets, but now I realized I have no idea how to compile this new code.
I just altered the .C files and can't seem to find any projectfiles to work with.
I use Borland C++ builder 6 on Windows XP pro.
Any1 care to help me out on this one?
Thanks in advance!
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Daze
Zebranky food
Offline
Posts: 3
I love YaBB 1G - SP1!
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I have used the C++ builder for regular C before, so it should work. I'll try what you said.
Thanks!
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abcminiuser
Zebranky food
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Posts: 10
I love YaBB 1G - SP1!
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C++ is just an extension of C. All C++ compilers can compile regular C code, but NOT vice-versa.
- Dean
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Culture20
Enlightened
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Posts: 917
Thraddash Flower Child
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Oh poo. Throw a const in there and everything's fine (for both C & C++). C++ needed a little more rigorous syntax parsing than C used.
Daze, for 99.9999% of the C code out there, abcminiuser is correct. Yurand pointed out part of the other 0.0001%
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