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Topic: I just had one of those... you know... brain times (Read 10390 times)
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Chrispy
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Vlik Dweller
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Ok.. The orz need to be creepy, but they shouldnt be creepy for shock value. I think what was tried in the 3d0 was perfect but failed, and what was tried in sc3 was just stupid.
What the orz actually sound like is up to you. Under water is a good idea, that would be a very nice effect to make, seeing that they are underwater. You could make them sound aggresive and masculin because of their nature.
The words that the computor says is different. You know the computors voice in star trek TNG?? Thats what they were trying to do in 3d0 me thinks. So, what you should do for that, is record those words seperately, and then splice them in so that they show non of the emotion of what the orz are saying. It doenst have to be a womans voice, but I would think of a stereotypical computor as a lady myself. But, male or female, doesnt matter to me, just make them very perfectly spoken, with no emotion. Sorta like the computor in star trek TNG.
And, my own idea, if you gave the orz voice a lot of reverb, then when you splice in the computor voice that would get cut out, and cut back in, and that could be a really neat effect..
Actually I wouldnt mind doing that for you, I dont have any access to recording equipment, but I can do some post production for you if you like, or just share these ideas.
But, btw, the talking pet was amazing, I loved, it was very very well spocken, and had a lot of expression and personality. I wouldnt EQ it cus that would take out the scratchyness... Maybe just make it a tad deeper. And add a squishy noise in the background.
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ChampionHyena
Zebranky food
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Sounds good. What other voices can you do?
I can do the VUX and Druuge very well, I can do the Mycon decently, I can do the Thraddash and Ilwrath pretty well, and could probably do the simpler voices like Commander Hayes and the Slylandro too. The rest I haven't tried.
As for the Talking Pet, I consider myself good enough at that voice to release the first part of the new voiceover add-on! All of the Talking Pet speech has been replaced, and I've done something special for his mental compulsion commands.
That said, there are two (2) problems:
1: Most of the subtitles sync up great, and the new voices integrate seamlessly. However, some aren't so good, and it gets to the point where I'm gong faster than the subtitles are or vice-versa. Is there a way to alter this timing for my add-on only (so it doesn't screw with people who want to play vanilla UQM)?
2: Hosting: If I want to distribute this, I need someone to host it. My website does not transmit files at a very quick speed, and a zip file with 75 .ogg files in it gets pretty hefty. For now, I'm going to have it TEMPORARILY hosted on Medieval Future (if I can find a way to get the file to TiLT).
You guys know how to use add-ons, right?
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« Last Edit: July 07, 2005, 12:41:38 am by ChampionHyena »
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"Those who trumpet their sufferings are usually most deserving of agony." - Oderus Urungus
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Megagun
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Moo
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GMail, maybe? (2GB, 10MB max e-mail messages)
Wait, let me send you an invite.. ... there.. Done..
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« Last Edit: July 07, 2005, 01:16:10 am by Megagun »
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Megagun
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While your screaming is waaay superior to the original's, the voice of the Ilwrath itself.. lacks somewhat.. It sounds to english (read: Yehat-y) at some points, and it lacks the "question"-y voice the Ilwrath have (they almost never go "down" with their voice at the end of a sentence)...
Not that I could do better, but... Just try it again... Keep up the good work and the effort, though! You'll make it through it, definitively..
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TiLT
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To boldly go where no Spathi has dared go before
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I love the screaming and tearing of limbs, but the rest is kind of mixed. And stop breathing into the microphone, man!
I also agree with the above posters. One of the funny things about the old voiceovers for the Ilwrath was how they sounded more like wannabe-evil than real evil, which fits them well.
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