The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
September 28, 2022, 01:40:08 am
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  What vessel is best against...?
« previous next »
Pages: [1] Print
Author Topic: What vessel is best against...?  (Read 3222 times)
Digx9
Zebranky food
*
Offline Offline

Gender: Male
Posts: 9


Wait until I find my armed starship for killing ya


View Profile
What vessel is best against...?
« on: July 10, 2005, 06:54:59 am »

What vessel is best against a Khor-Ah? Please help me UndecidedHuh
Logged
Mr._Jiggles
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 208


Get Down!


View Profile
Re: What vessel is best against...?
« Reply #1 on: July 10, 2005, 07:05:33 am »

The Utwig and Yehat are good against  the Kohr-Ah. Also, if you buy lots of cannons (you first must by blue prints from Melnorme) you can defeat their ships easily without losing one crew member. The Chmmr arn't really usefull against both of the Ur-Quan species, so Chmmr usally are best put to killing oter enemies (probes, Ilwrath, Mycon etc)
Logged
Halleck
Enlightened
*****
Offline Offline

Gender: Male
Posts: 750


Personal Text


View Profile WWW
Re: What vessel is best against...?
« Reply #2 on: July 10, 2005, 07:42:06 am »

ELUDER. 'Nuff said.
Logged


Currently working on: Going outside more

Game projects: Vega Strike / Elite Strike
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: What vessel is best against...?
« Reply #3 on: July 10, 2005, 02:39:22 pm »

Eluders, Nemesese, and Blades.. It becomes a dodging blade match around the end, but god it is so much fun.

It terminators and juggers are even better at it, but not as much fun Grin.
Logged

Mr._Jiggles
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 208


Get Down!


View Profile
Re: What vessel is best against...?
« Reply #4 on: July 10, 2005, 10:47:17 pm »

I disagree, Eluders take to long to kill Ur-Quan...

Juggers and Terminators get the job done quickly, and if your good with them, you can kill 10 Ur-Quan per Terminator/Jugger.
Logged
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: What vessel is best against...?
« Reply #5 on: July 11, 2005, 12:46:54 am »

But its less satisfying.

And it depends on your style. I'm a hit and run typa guy, others like the shields.
Logged

Halleck
Enlightened
*****
Offline Offline

Gender: Male
Posts: 750


Personal Text


View Profile WWW
Re: What vessel is best against...?
« Reply #6 on: July 11, 2005, 05:21:35 am »

I reccomend the eluder though, since you have one from so early on in the game. As long as it
s fully crewed, you've got nothing to fear from the kohr-ah.
Logged


Currently working on: Going outside more

Game projects: Vega Strike / Elite Strike
Mr._Jiggles
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 208


Get Down!


View Profile
Re: What vessel is best against...?
« Reply #7 on: July 11, 2005, 05:42:23 am »

Well once you get Melnorme upgrades and you have enough RU (try druuge fuel trick) then build warship. It is more effective then escorts. A Good EXPENSIVE combo is 3 Cannons, 3 tracking modules, 4 shiva furnaces, 4 crew pods, and 2 high effec fuel tanks (Of course with maxed out turning and thursting units). But you can only build this when you have a huge amount of RU. I would build this around 40000 RU 50000 RU time period. You can substitute cannons for blasters if you don't have enough creds to buy from melnorme. But seroiusly upgraded flagships practically are unvincable but Kohr-Ah are a little challenge. Probably the biggest thanks to their annoying spinning blades, but go for a flagship. Escorts are fine. Early on go for the Eluders. Start yehat revolt and get some terminators, fix the ultron and get some juggers. Depends if you like the thrill of hit and run, power, or shielding.
Logged
Death 999
Global Moderator
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3867


We did. You did. Yes we can. No.


View Profile
Re: What vessel is best against...?
« Reply #8 on: July 13, 2005, 03:25:31 pm »

2 tracking modules should be perfectly adequate, especially on the slow Ur-Quan ships; use the extra space for a shiva furnace.
Logged
Megagun
Enlightened
*****
Offline Offline

Gender: Male
Posts: 580


Moo


View Profile
Re: What vessel is best against...?
« Reply #9 on: July 13, 2005, 03:55:23 pm »

Well once you get Melnorme upgrades and you have enough RU (try druuge fuel trick) then build warship. It is more effective then escorts. A Good EXPENSIVE combo is 3 Cannons, 3 tracking modules, 4 shiva furnaces, 4 crew pods, and 2 high effec fuel tanks (Of course with maxed out turning and thursting units). But you can only build this when you have a huge amount of RU. I would build this around 40000 RU 50000 RU time period. You can substitute cannons for blasters if you don't have enough creds to buy from melnorme. But seroiusly upgraded flagships practically are unvincable but Kohr-Ah are a little challenge. Probably the biggest thanks to their annoying spinning blades, but go for a flagship. Escorts are fine. Early on go for the Eluders. Start yehat revolt and get some terminators, fix the ultron and get some juggers. Depends if you like the thrill of hit and run, power, or shielding.
Dude, ever heard of Dynamos?
You know, Shivas aren't Dynamos but better.. Dynamos add 1 extra energy/turn, and Shivas make "turns" come sooner after eachother.. Putting like 3 Dynamos and 2 Shivas (or something like that) gives way better results.
3 tracking modules? Shocked
I always just use one on the last slot, and use one Hellbore at the 2nd slot... Rapid-fire kyaieee!!!
Logged
*Juice*
Zebranky food
*
Offline Offline

Posts: 3



View Profile
Re: What vessel is best against...?
« Reply #10 on: July 13, 2005, 09:40:53 pm »

Spathi Eluder please... one of my favorite combat combos, hard and enjoyable. But it does take alot of time to waste a Marauder with it yes.

One tracking dev. is more then enough, just keep enough shivas.
Logged
Mr._Jiggles
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 208


Get Down!


View Profile
Re: What vessel is best against...?
« Reply #11 on: July 13, 2005, 09:48:35 pm »

I use shivas because they work better for me, 3 tracking modules owns anything with one or two shots so i don't need to try your dynamo units because i end up killing anything within seconds!

3 tracking modules is the smartest thing you can do... i can kill kohr-ah in one hit!

I don't use a rear cannon, because i usually don't run away from my enemy.... so i don't need to shoot from the rear.
Logged
Death 999
Global Moderator
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3867


We did. You did. Yes we can. No.


View Profile
Re: What vessel is best against...?
« Reply #12 on: July 14, 2005, 07:38:29 pm »

Dude, ever heard of Dynamos?
You know, Shivas aren't Dynamos but better.. Dynamos add 1 extra energy/turn, and Shivas make "turns" come sooner after eachother.. Putting like 3 Dynamos and 2 Shivas (or something like that) gives way better results.

You got it backward -- dynamos make the energy increment come faster, the shivas make it bigger.
If you have four or more slots for energy generation, use 3 dynamos and the rest shivas. If you have three or fewer, use only shivas.
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!