The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 06, 2024, 12:14:00 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Slylandro Problem
« previous next »
Pages: [1] Print
Author Topic: Slylandro Problem  (Read 3631 times)
Plankhead
Zebranky food
*
Offline Offline

Posts: 7



View Profile
Slylandro Problem
« on: July 22, 2005, 03:56:45 am »

I was having the conversation with ther Slylandro about the probes when I suddenly had to stop playing the game. So, I left them without exhausting all dialogue options. Now, whenever I talk to them again, I'm unable to get the self destruct code out of them. Um...help?
Logged
harth1026
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 142



View Profile WWW
Re: Slylandro Problem
« Reply #1 on: July 22, 2005, 04:29:54 am »

They don't tell you exactly what the code is in the dialogue.  They basically just give it to you.  Maybe they did give you the code and don't realize it.  Have you found a probe yet?
Logged
Plankhead
Zebranky food
*
Offline Offline

Posts: 7



View Profile
Re: Slylandro Problem
« Reply #2 on: July 22, 2005, 08:33:43 pm »

Yeah. I can't tell the probe to blow up.

Wait...is it because I haven't talked to the Zoq Fot Pik yet?
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: Slylandro Problem
« Reply #3 on: July 22, 2005, 09:02:59 pm »

Make sure you've actually seen the probe malfunction. So you need to have talked to one at least once. (Just attacking it on sight won't work).
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Plankhead
Zebranky food
*
Offline Offline

Posts: 7



View Profile
Re: Slylandro Problem
« Reply #4 on: July 22, 2005, 09:52:04 pm »

Yeah. I've seen it. Multiple times. And all I can say to the Slylandro is "Tell me about your species" and "Is that all the probe can do?" which, mind you, always appear no matter how many times I exhaust all dialogue options.
Logged
harth1026
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 142



View Profile WWW
Re: Slylandro Problem
« Reply #5 on: July 22, 2005, 09:59:36 pm »

Oh well...  Might be a bug in the game.  For now, you can probably reload an earlier save if you have one, or milk the probes for what they're worth which many of us on this forum prefer to do.
Logged
meep-eep
Forum Admin
Enlightened
*****
Offline Offline

Posts: 2847



View Profile
Re: Slylandro Problem
« Reply #6 on: July 22, 2005, 10:16:16 pm »

Yeah. I've seen it. Multiple times.
And you haven't by any chance loaded an earlier game after that?

Quote
And all I can say to the Slylandro is "Tell me about your species" and "Is that all the probe can do?" which, mind you, always appear no matter how many times I exhaust all dialogue options.
Ok then. If you add a bug report to our bug database, we'll take a look. Don't forget to attach your saved game.
Logged

“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
Krumpet
Zebranky food
*
Offline Offline

Posts: 6


I love YaBB 1G - SP1!


View Profile
Re: Slylandro Problem
« Reply #7 on: July 24, 2005, 01:53:22 am »

This is what I think will help - After talking to the Slyl0, leave the star system and wait in hyperspace, you'll be attacked by a probe, then talk to Slyl0 again. I think that will help. LMK.
Logged
Captain_Smith
Guest


Email
Re: Slylandro Problem
« Reply #8 on: July 24, 2005, 04:46:00 am »

Yep remember the basic rule for the game is that you can't do anything unless your character "knows" about it.  In the case of the probes, you have to attempt to communicate with one at least once (and therefore get attacked) before you can get the destruct code.   Otherwise it's just some probe you decided to aggressively blow out of space.
Logged
ra[g]e
Guest


Email
Re: Slylandro Problem
« Reply #9 on: July 27, 2005, 07:23:51 pm »

I encountered the exact same problem.. the solution is to find a sylandro probe outside and CONVERSE with it, you need to make sure you see the code malfunction occur during the conversation with that probe.

Then go back to the Sylandro homeworld and you will get the self-destruct sequence.
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!