The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
June 04, 2023, 07:16:20 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Starbase Café (Moderator: Death 999)
| | |-+  3-D Star Control 2 Melee: BF2 Mod
« previous next »
Pages: 1 [2] Print
Author Topic: 3-D Star Control 2 Melee: BF2 Mod  (Read 7612 times)
Frungy champion
Offline Offline

Gender: Male
Posts: 67

It's real velour, just let yourself go.

View Profile WWW
Re: 3-D Star Control 2 Melee: BF2 Mod
« Reply #15 on: September 19, 2005, 08:05:21 am »

Great idea, guys, best of luck.  Consider the Quake3 arena GPL code or Ogre3d while you're at it, but having a more modern and scriptable codebase is very valuble right there.  Back in the day, we considered doing the same thing with the Unreal engine, but decided to stick with our 2D guns.  For sure, this is a great idea. 

Pages: 1 [2] Print 
« previous next »
Jump to:  

Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!