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Topic: Preference quirks in Nic's build - where to report bugs (Read 2276 times)
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Nom
Guest
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I'm seeing the following quirks with prefs in Nic's build on 10.4.2:
- On initial preference screen, the only prefs I can safely change (for windowed mode) are window size and to use open GL (which I must choose or I get yucky screen problems). If I set any of the other prefs away from the default, the game quits when I say "OK".
- Once in the game, I can set any of the prefs using the settings menu.
- The game does not remember ANY prefs. Each time I re-launch, I get the default settings screen back with default settings, and likewise in the game.
Does anyone else experience this? Where should I report bugs - is the standard database appropriate for a non-standard build?
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Dean
Guest
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Not sure about the rest, but the loss of preferences is normal. Currently the game does not save preferences (i've heard it will in the next release).
Read the docs, as I'm certain that all preferences can be set via command line switches, so you could create a custom shortcut and use that to set the preferences automatically.
- Dean
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bob
Guest
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"I'm certain that all preferences can be set via command line switches, so you could create a custom shortcut and use that to set the preferences automatically."
how / where do you enter them
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0xDEC0DE
*Many bubbles*
Offline
Posts: 175
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* laughs hysterically at all the Windows users trying to give advice on the Mac version *
There is absolutely no way to pass parameters to the game when launching via the Finder on Mac OS X. That's why I built a pre-launch menu into my OSX version. Problem is, I appear to have done something wrong in my approach, and it causes a SEGV deep within the bowels of Cocoa. This seems to have gotten worse with the OSX 10.4.x vintage, and real-life commitments have kept me from looking at the issue at all, much less making any progress on tracking down its cause. (three major projects at work due by the end of the year, which is coming up fast!)
So put simply, yes, I'm aware of the issues described, and would love to address them, but I'm all out of that magical thing they call "time" at the moment. I expect to procure some more of it in the next couple of months, though.
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« Last Edit: November 16, 2005, 08:44:39 pm by 0xDEC0DE »
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"I’m not a robot like you. I don’t like having disks crammed into me… unless they’re Oreos, and then only in the mouth." --Fry
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Death 999
Global Moderator
Enlightened
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Posts: 3874
We did. You did. Yes we can. No.
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You can't send parameters IN THE FINDER. You can however send parameters via the command-line, and of course in any scripts that you write.
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Krulle
Enlightened
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Posts: 1115
*Hurghi*! Krulle is *spitting* again!
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So it is possible to write a batch/script file. Didn't sound like it from 0xdecodes' answer Thanks for clarifying this for me, Death 999.
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