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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Improving the original? What to improve to do the game even better?  (Read 102388 times)
Clay
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Re: Improving the original? What to improve to do the game even better?
« Reply #75 on: January 22, 2006, 09:02:03 pm »

I don't think that anyone in their right minds would touch the source of time warp with a ten foot pole.

If we were to steal anything, it would probably be the ship sprites.

Which are mostly stolen from Star Control III anyway, which means they're almost certainly not within Toys for Bob's ability to let us use.

And those that aren't are usually dreadful.  (Again, Yehat, ugh.)
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Clay
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Re: Improving the original? What to improve to do the game even better?
« Reply #76 on: January 23, 2006, 01:09:01 am »

Okay, here's my hi-res take.  Hope it's not too heretical?

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Halleck
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Re: Improving the original? What to improve to do the game even better?
« Reply #77 on: January 23, 2006, 02:29:22 am »

WOW!  Grin

That looks really, really great. I never liked the TW yehat much either, but this is fantastic.
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Clay
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Re: Improving the original? What to improve to do the game even better?
« Reply #78 on: January 23, 2006, 02:36:04 am »

Thanks, I appreciate that ^_^

Some notable problems though:

1) It looks very...painty.  This in itself may not be such a bad thing, since most of the alien conversations and cutscenes were, actually, paintings.

2) As a consequence of being hand-drawn, in order to change the light source would require redrawing it for all 12 (or so)  angles.

3) the neato ribs in the magenta marks disappear when shrunk to other res's...waaaah Cry

4) Oh yeah, and it doesn't work in UQM yet. ;p

Anyway, I don't know if this is going anywhere, but if anyone has a favorite ship they want redone, I can give it a shot.  Gotta make sure I'm not a one hit wonder, here.  Wink
« Last Edit: January 23, 2006, 02:46:58 am by Clay » Logged
Halleck
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Re: Improving the original? What to improve to do the game even better?
« Reply #79 on: January 23, 2006, 03:35:18 am »

Personally, I think that the "painty" or cartoony look is somewhat desireable, especially because of the feel of the game.

Something along the lines of Arne's style would be cool IMO (perhaps a little bit less "painty".)
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Clay
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Re: Improving the original? What to improve to do the game even better?
« Reply #80 on: January 23, 2006, 04:30:33 am »

I suddenly feel very outclassed.  Arne's done some really neat stuff.  If anyone were ever to do a Star Control pseudo-sequel, I really like the "Throw all caution to the wind!" approach he's taken to the characters.

His ship designs seem to be very blueprinty though...reminds me of about a thousand "ship map" supplements you see for sale for various RPGs.

The character sketches are greatly charming, though.  Certainly makes me consider whether I should be manning any sort of graphical overhaul at all.  *laughs*

Edit: Browsed the site some more...I really love his plot ideas...I wish it weren't just another of those really great ideas on the internet that never go anywhere...
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Halleck
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Re: Improving the original? What to improve to do the game even better?
« Reply #81 on: January 23, 2006, 06:01:42 am »

I was referring mostly to his painting style, and not his redesigns. I do think that they are great in their own right, but art that is intented to replace that of sc2 should be more faithful.

I don't think he wants to redo the sc2 graphics, though. If he did, he probably would have said so a while ago.
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Re: Improving the original? What to improve to do the game even better?
« Reply #82 on: January 23, 2006, 06:12:01 am »

Yeah, he seems to really like overhauling stuff.

That said, it should be noted that, were an implementation of better graphics to be successful, it could open the doors to UQM spinoff projects.

Then again, maybe not.

So, Halleck, pick a ship, any ship.  I'm bored. ;p
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JHGuitarFreak
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Re: Improving the original? What to improve to do the game even better?
« Reply #83 on: January 23, 2006, 06:40:08 am »

OOH OHH! *Raises Hand*

i wanna request the Kohr-Ah Morauder (is that how you spell it?)  Grin
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Re: Improving the original? What to improve to do the game even better?
« Reply #84 on: January 23, 2006, 07:59:30 am »

It's spelled Marauder. No Os anywhere.

And I'm going to throw my vote towards the Utwig Jugger or Chmmr Avatar. If there are any ships that could manifest a lot of neat details on a hi-res redo, it's those (or the Marauder, but I'm not that much of a fan).
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Re: Improving the original? What to improve to do the game even better?
« Reply #85 on: January 23, 2006, 08:38:08 am »

I would vote for either of the 'quans. I never liked the TW dreadnought, it was too SC3ish for my tastes. Marauder would be good too.  Grin
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Re: Improving the original? What to improve to do the game even better?
« Reply #86 on: January 24, 2006, 06:22:14 am »

Of course, you guys decide to pick some of the most complex ships in the game -.o  Perhaps good for testing my skills though!

I think first I'm gonna try another simple one though, the Arilou(laleelay) Skiff.

However, I find myself at an impasse.  My original concepts were going to be based on a combination of the original sprite and the SC1 data file image.  There is a significant difference between the two: The sprite has a solid red bar as its rear portion, while the illustration clearly displays three red "tail lights"  Actually, the SCIII version of the Skiff seems very faithful to the SC1 illustration.

Regardless, I'm gonna borrow the bluer color for the ship from the original illustration, but I don't know which way to go for the red part.  What's the general preference?
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Re: Improving the original? What to improve to do the game even better?
« Reply #87 on: January 25, 2006, 02:58:24 am »

I always thought that red bar was some sort of engine port... That seems silly now that I think about it some. In fact, I bet it's a red bar simply because they didn't have the resolution to make it more faithful to the illustration (or didn't have the illustration yet, but that's another story for another day, perhaps).

I guess my non-point is: Do whichever one you think will turn out better. Wink
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Clay
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Re: Improving the original? What to improve to do the game even better?
« Reply #88 on: January 25, 2006, 05:10:26 am »



There.  Went with bar. ;p
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Halleck
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Re: Improving the original? What to improve to do the game even better?
« Reply #89 on: January 25, 2006, 06:38:16 am »

Fantastic, Clay!
I think you have yourself another hit.  Grin
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